Other
[ CourseWikia com ] 3ds Max 2024 Essential Training
Torrent info
Name:[ CourseWikia com ] 3ds Max 2024 Essential Training
Infohash: 38A35B603CC321DFC2C919D5D0F017454F2BFDCF
Total Size: 4.08 GB
Magnet: Magnet Download
Seeds: 1
Leechers: 0
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2026-01-21 01:27:07 (Update Now)
Torrent added: 2023-07-27 22:00:19
Torrent Files List
Get Bonus Downloads Here.url (Size: 4.08 GB) (Files: 502)
Get Bonus Downloads Here.url
~Get Your Files Here !
01 - Introduction
01 - Introducing 3ds Max 2023.mp4
01 - Introducing 3ds Max 2023.srt
02 - Using the exercise files.mp4
02 - Using the exercise files.srt
02 - 1. Getting Started
01 - Choosing a workspace.mp4
01 - Choosing a workspace.srt
02 - Setting preferences.mp4
02 - Setting preferences.srt
03 - Using project folders.mp4
03 - Using project folders.srt
03 - 2. 3ds Max Interface
01 - Getting familiar with the interface.mp4
01 - Getting familiar with the interface.srt
02 - Customizing a workspace.mp4
02 - Customizing a workspace.srt
03 - Customizing background and grid colors.mp4
03 - Customizing background and grid colors.srt
04 - Creating primitives with keyboard entry.mp4
04 - Creating primitives with keyboard entry.srt
05 - Creating primitives interactively with the mouse.mp4
05 - Creating primitives interactively with the mouse.srt
06 - Position objects with Select and Move.mp4
06 - Position objects with Select and Move.srt
07 - Rotate and scale objects.mp4
07 - Rotate and scale objects.srt
08 - Navigating in viewports.mp4
08 - Navigating in viewports.srt
09 - Orbit and viewport Undo.mp4
09 - Orbit and viewport Undo.srt
10 - Accelerate workflow with hotkey shortcuts.mp4
10 - Accelerate workflow with hotkey shortcuts.srt
11 - Customizing hotkeys.mp4
11 - Customizing hotkeys.srt
12 - Choosing viewport shading modes.mp4
12 - Choosing viewport shading modes.srt
13 - Advanced viewport settings.mp4
13 - Advanced viewport settings.srt
14 - Configuring viewport layouts.mp4
14 - Configuring viewport layouts.srt
04 - 3. Scene Layout
01 - Specifying display units.mp4
01 - Specifying display units.srt
02 - Specifying system units.mp4
02 - Specifying system units.srt
03 - Defining the Home grid.mp4
03 - Defining the Home grid.srt
04 - Saving a maxstart.max template scene.mp4
04 - Saving a maxstart.max template scene.srt
05 - Merging scenes.mp4
05 - Merging scenes.srt
06 - Duplicating objects in a pattern with Array.mp4
06 - Duplicating objects in a pattern with Array.srt
07 - Duplicating objects with Clone.mp4
07 - Duplicating objects with Clone.srt
08 - Introducing Snap.mp4
08 - Introducing Snap.srt
09 - Precision transforms with Grid Snap.mp4
09 - Precision transforms with Grid Snap.srt
10 - Managing objects with Scene Explorer outline view.mp4
10 - Managing objects with Scene Explorer outline view.srt
11 - Collecting objects in Groups.mp4
11 - Collecting objects in Groups.srt
12 - Managing display layers in the Layer Explorer.mp4
12 - Managing display layers in the Layer Explorer.srt
13 - Controlling object and layer Display Properties.mp4
13 - Controlling object and layer Display Properties.srt
14 - Understanding Xref external references.mp4
14 - Understanding Xref external references.srt
15 - Creating an Xref record.mp4
15 - Creating an Xref record.srt
16 - Moving objects in Reference Coordinate Systems.mp4
16 - Moving objects in Reference Coordinate Systems.srt
17 - Rotating objects in Reference Coordinate Systems.mp4
17 - Rotating objects in Reference Coordinate Systems.srt
18 - Manipulating objects around a Transform Center.mp4
18 - Manipulating objects around a Transform Center.srt
19 - Using Isolate Selection and Lock Selection.mp4
19 - Using Isolate Selection and Lock Selection.srt
20 - Selecting in Window and Crossing modes.mp4
20 - Selecting in Window and Crossing modes.srt
05 - 4. Spline Modeling
01 - Creating shapes.mp4
01 - Creating shapes.srt
02 - Editing bezier splines.mp4
02 - Editing bezier splines.srt
03 - Setting shape detail with Interpolation.mp4
03 - Setting shape detail with Interpolation.srt
04 - Modeling with the Extrude modifier.mp4
04 - Modeling with the Extrude modifier.srt
05 - Extruding along a path with the Sweep modifier.mp4
05 - Extruding along a path with the Sweep modifier.srt
06 - Importing Illustrator paths to 3ds Max.mp4
06 - Importing Illustrator paths to 3ds Max.srt
07 - Adding a Bevel modifier.mp4
07 - Adding a Bevel modifier.srt
08 - Controlling level of detail of a Bevel modifier.mp4
08 - Controlling level of detail of a Bevel modifier.srt
09 - Modeling typography with TextPlus.mp4
09 - Modeling typography with TextPlus.srt
10 - Manipulating and fine-tuning TextPlus.mp4
10 - Manipulating and fine-tuning TextPlus.srt
06 - 5. Parametric Modeling
01 - Deforming an object with a modifier.mp4
01 - Deforming an object with a modifier.srt
02 - Layering deformers in the modifier stack.mp4
02 - Layering deformers in the modifier stack.srt
03 - Defining polygon level of detail.mp4
03 - Defining polygon level of detail.srt
04 - Passing a selection up the stack.mp4
04 - Passing a selection up the stack.srt
05 - Understanding topology dependence.mp4
05 - Understanding topology dependence.srt
06 - Versioning and collapsing the stack.mp4
06 - Versioning and collapsing the stack.srt
07 - 6. Polygon Modeling
01 - Preparing Boolean operands.mp4
01 - Preparing Boolean operands.srt
02 - Combine volumes with Boolean compound object.mp4
02 - Combine volumes with Boolean compound object.srt
03 - Adding edges with Quickslice.mp4
03 - Adding edges with Quickslice.srt
04 - Adding edges with Cut.mp4
04 - Adding edges with Cut.srt
05 - Hardening polygon edges with the Smooth modifier.mp4
05 - Hardening polygon edges with the Smooth modifier.srt
06 - Using the Modeling Ribbon.mp4
06 - Using the Modeling Ribbon.srt
07 - Simplifying geometry with Remove.mp4
07 - Simplifying geometry with Remove.srt
08 - Branching with Editable Poly Extrude.mp4
08 - Branching with Editable Poly Extrude.srt
09 - Detailing a mesh.mp4
09 - Detailing a mesh.srt
10 - Rounding corners with Chamfer.mp4
10 - Rounding corners with Chamfer.srt
08 - 7. Subdivision Surface Modeling
01 - Understanding subdivision surfaces.mp4
01 - Understanding subdivision surfaces.srt
02 - Best practices for modeling subdivision surfaces.mp4
02 - Best practices for modeling subdivision surfaces.srt
03 - Box modeling for subdivision surfaces.mp4
03 - Box modeling for subdivision surfaces.srt
04 - Modeling with the Symmetry modifier.mp4
04 - Modeling with the Symmetry modifier.srt
05 - Modeling curvature with Soft Selection.mp4
05 - Modeling curvature with Soft Selection.srt
06 - Refining geometry with SwiftLoop.mp4
06 - Refining geometry with SwiftLoop.srt
07 - Constraining sub-object transforms.mp4
07 - Constraining sub-object transforms.srt
08 - Correcting a seam with Align to Grid.mp4
08 - Correcting a seam with Align to Grid.srt
09 - Sharpening corners with Edge Crease.mp4
09 - Sharpening corners with Edge Crease.srt
10 - Baking subdivisions.mp4
10 - Baking subdivisions.srt
09 - 8. Camera Techniques
01 - Creating a Physical Camera and Target.mp4
01 - Creating a Physical Camera and Target.srt
02 - First-person camera navigation in viewports.mp4
02 - First-person camera navigation in viewports.srt
03 - Enabling Safe Frames.mp4
03 - Enabling Safe Frames.srt
04 - Setting resolution and aspect ratio in Render Setup.mp4
04 - Setting resolution and aspect ratio in Render Setup.srt
05 - Creating a free camera.mp4
05 - Creating a free camera.srt
06 - Rotating in Gimbal coordinate space.mp4
06 - Rotating in Gimbal coordinate space.srt
07 - Setting rotation Axis Order to emulate a tripod.mp4
07 - Setting rotation Axis Order to emulate a tripod.srt
10 - 9. Lighting
01 - Interactive production rendering.mp4
01 - Interactive production rendering.srt
02 - Creating photometric lights.mp4
02 - Creating photometric lights.srt
03 - Adjusting light intensity and color.mp4
03 - Adjusting light intensity and color.srt
04 - Setting exposure control.mp4
04 - Setting exposure control.srt
05 - Adjusting light shape.mp4
05 - Adjusting light shape.srt
06 - Controlling spotlight parameters.mp4
06 - Controlling spotlight parameters.srt
07 - Using the Light Explorer.mp4
07 - Using the Light Explorer.srt
08 - Illuminating with an environment color.mp4
08 - Illuminating with an environment color.srt
09 - Illuminating with an HDRI environment.mp4
09 - Illuminating with an HDRI environment.srt
10 - Separating environment from background.mp4
10 - Separating environment from background.srt
11 - Creating a sun and sky.mp4
11 - Creating a sun and sky.srt
12 - Art directing a sun and sky.mp4
12 - Art directing a sun and sky.srt
11 - 10. Materials
01 - Using the Slate Material Editor.mp4
01 - Using the Slate Material Editor.srt
02 - Assigning materials to objects.mp4
02 - Assigning materials to objects.srt
03 - Managing scene materials.mp4
03 - Managing scene materials.srt
04 - Managing sample slots.mp4
04 - Managing sample slots.srt
05 - Saving a material library.mp4
05 - Saving a material library.srt
06 - Physical material color and roughness.mp4
06 - Physical material color and roughness.srt
07 - Physical material reflection parameters.mp4
07 - Physical material reflection parameters.srt
08 - Controlling viewport material shading.mp4
08 - Controlling viewport material shading.srt
09 - Controlling material sample size.mp4
09 - Controlling material sample size.srt
10 - Creating a 3D procedural map.mp4
10 - Creating a 3D procedural map.srt
11 - Art directing 3D map parameters.mp4
11 - Art directing 3D map parameters.srt
12 - Mapping bitmap image files.mp4
12 - Mapping bitmap image files.srt
13 - Projecting UVs with UVW Map.mp4
13 - Projecting UVs with UVW Map.srt
14 - Using real-world map size.mp4
14 - Using real-world map size.srt
15 - Restoring links with Asset Tracking.mp4
15 - Restoring links with Asset Tracking.srt
12 - 11. Animation
01 - Understanding hierarchies.mp4
01 - Understanding hierarchies.srt
02 - Moving pivot points.mp4
02 - Moving pivot points.srt
03 - Rotating pivot points.mp4
03 - Rotating pivot points.srt
04 - Prioritizing rotation axes.mp4
04 - Prioritizing rotation axes.srt
05 - Linking objects.mp4
05 - Linking objects.srt
06 - Locking transforms.mp4
06 - Locking transforms.srt
07 - Correcting and avoiding scale issues.mp4
07 - Correcting and avoiding scale issues.srt
08 - Choosing frame rate and playback speed.mp4
08 - Choosing frame rate and playback speed.srt
09 - Choosing the active time segment.mp4
09 - Choosing the active time segment.srt
10 - Creating keyframes in Auto Key mode.mp4
10 - Creating keyframes in Auto Key mode.srt
11 - Creating keyframes in Set Key mode.mp4
11 - Creating keyframes in Set Key mode.srt
12 - Editing keyframes in the Track Bar timeline.mp4
12 - Editing keyframes in the Track Bar timeline.srt
13 - Editing keyframes in the Dope Sheet.mp4
13 - Editing keyframes in the Dope Sheet.srt
14 - Editing keyframes in the Curve Editor.mp4
14 - Editing keyframes in the Curve Editor.srt
15 - Editing interpolation in the Curve Editor.mp4
15 - Editing interpolation in the Curve Editor.srt
16 - Manipulating tangents in the Curve Editor.mp4
16 - Manipulating tangents in the Curve Editor.srt
17 - Editing a trajectory with a Motion Path.mp4
17 - Editing a trajectory with a Motion Path.srt
13 - 12. Rendering
01 - Choosing a renderer.mp4
01 - Choosing a renderer.srt
02 - Preparing to render with Quicksilver.mp4
02 - Preparing to render with Quicksilver.srt
03 - Choosing Quicksilver render options.mp4
03 - Choosing Quicksilver render options.srt
04 - Rendering an image sequence.mp4
04 - Rendering an image sequence.srt
05 - Playing an image sequence with the RAM Player.mp4
05 - Playing an image sequence with the RAM Player.srt
14 - Conclusion
01 - Next steps.mp4
01 - Next steps.srt
Bonus Resources.txt
Ex_Files_3ds_Max_2024_Essential_Training
Exercise Files
Exercise_Files.mxp
proxies
dir.csv
sceneassets
images
Furnishings.Fabrics.Leather.Black.png
athena_body_AO.png
athena_bump.png
athena_hair_AO.png
athena_helmet_AO.png
bark.jpg
cloud_layers_8k.hdr
concrete_floor_bump.png
concrete_floor_diffuse.png
concrete_floor_height.png
concrete_floor_specular.png
leaf_base.png
leaf_cutout.png
logo.svg
magazine_cover_A.png
magazine_cover_B.png
magazine_cover_C.png
magazine_cover_D.png
marble_baseColor.png
marble_bump.png
modern_buildings_8k.hdr
pedestal_capital_baseColor.png
pedestal_capital_bump.png
pedestal_column_baseColor.png
pedestal_column_bump.png
plants
house_plant_03
house_plant_03_bark.jpg
house_plant_03_bark_bump.jpg
house_plant_03_leaf.tga
house_plant_03_leaf_alpha.tga
house_plant_03_leaf_bump.tga
house_plant_06
house_plant_06_bark.jpg
house_plant_06_bark_bump.jpg
house_plant_06_leaf.tga
house_plant_06_leaf_alpha.tga
house_plant_06_leaf_bump.tga
house_plant_planter_01.jpg
house_plant_planter_01_bump.jpg
house_plant_soil.jpg
house_plant_soil_bump.jpg
house_plant_soil_dark.png
quarry_02_8k.hdr
tiles_travertine_versailles_bump.jpg
tiles_travertine_versailles_color.jpg
tiles_travertine_versailles_refl.jpg
tiles_travertine_versailles_rough.jpg
wood_mahogany_color.jpg
wood_mahogany_glossy_rough.jpg
wood_panels_thin_bump_2048x2048.png
wood_panels_thin_diffuse_2048x2048.png
substance
textures
Marble_02.sbsar
Marble_03.sbsar
Varnished_Wood.sbsar
scenes
02_06_move.max
02_07_rotate_scale.max
02_08_navigate.max
02_09_orbit_undo.max
02_10_hotkeys.max
02_11_custom_hotkeys.max
02_12_shading.max
02_13_viewport_layout.max
02_13_viewport_settings.max
02_13_viewport_settings_finished_example.max
03_01_display_units.max
03_02_system_units.max
03_04_maxstart.max
03_05_merge.max
03_05_merge_beam.max
03_05_merge_column.max
03_05_merge_crossbeam.max
03_06_array.max
03_07_clone.max
03_08_snap.max
03_09_grid_snap.max
03_09_grid_snap_finished_example.max
03_10_scene_explorer.max
03_11_group.max
03_11_group_finished_example.max
03_12_display_layers.max
03_13_display_properties.max
03_13_display_properties_finished_example.max
03_15_create_xref.max
03_15_create_xref_finished_example.max
03_16_move_coordinate.max
03_17_rotate_coordinate.max
03_18_center.max
03_19_isolate_lock.max
03_20_window_crossing.max
04_03_interpolation.max
04_04_extrude_modifier.max
04_04_extrude_modifier_finished_example.max
04_05_sweep.max
04_05_sweep_finished_example.max
04_06_illustrator.max
04_07_bevel.max
04_08_bevel_parameters.max
04_08_bevel_parameters_finished_example.max
04_10_manipulate_textplus.max
04_10_manipulate_textplus_finished_example.max
05_01_deform.max
05_02_stack.max
05_03_LOD.max
05_04_pass_selection.max
05_04_pass_selection_finished_example.max
05_05_dependence.max
05_05_dependence_finished_example.max
05_06_versioning.max
05_06_versioning_baked_finished_example.max
06_01_operands.max
06_02_boolean.max
06_02_boolean_finished_example.max
06_03_quickslice.max
06_04_cut.max
06_04_cut_finished_example.max
06_05_harden.max
06_05_harden_finished_example.max
06_06_ribbon.max
06_07_remove.max
06_07_remove_finished_example.max
06_08_extrude.max
06_09_detail.max
06_10_chamfer.max
06_10_chamfer_finished_example.max
07_01_subdivision.max
07_02_best_practices.max
07_02_best_practices_finished_example.max
07_03_box_modeling.max
07_04_symmetry.max
07_04_symmetry_finished_example.max
07_05_soft_select.max
07_06_swift_loop.max
07_07_constraint.max
07_08_seam.max
07_09_crease.max
07_10_baking.max
07_10_baking_finished_example.max
08_01_physical_camera.max
08_02_first-person.max
08_03_safe_frames.max
08_03_safe_frames_finished_example.max
08_04_aspect.max
08_05_free_camera.max
08_05_free_camera_finished_example.max
08_06_gimbal.max
08_07_axis_order.max
08_07_axis_order_finished_example.max
09_01_IPR.max
09_02_photometric.max
09_03_intensity.max
09_04_exposure.max
09_05_shape.max
09_05_shape_finished_example.max
09_06_spotlight.max
09_06_spotlight_finished_example.max
09_07_light_explorer.max
09_08_environment.max
09_08_environment_finished_example.max
09_09_HDRI.max
09_10_env_bg.max
09_10_env_bg_finished_example.max
09_11_sun_and_sky.max
09_12_art_direct_sun.max
09_12_cloudy_example.max
09_12_sunny_example.max
10_01_material_editor.max
10_02_assign_material.max
10_02_assign_material_finished_example.max
10_03_scene_materials.max
10_04_sample_slots.max
10_04_sample_slots_finished_example.max
10_05_library.max
10_06_physical.max
10_06_physical_finished_example.max
10_07_parameters.max
10_08_viewport_material.max
10_09_sample_size.max
10_10_3D_maps.max
10_11_3D_map_parameters.max
10_11_3D_map_parameters_finished_example.max
10_12_bitmap.max
10_12_bitmap_finished_example.max
10_13_uvw_map.max
10_13_uvw_map_finished_example.max
10_14_real_world.max
10_14_real_world_finished_example.max
10_15_asset_tracking.max
10_15_asset_tracking_finished_example.max
11_01_hierarchy.max
11_02_move_pivot.max
11_03_rotate_pivot.max
11_03_rotate_pivot_finished_example.max
11_04_priority.max
11_04_priority_finished_example.max
11_05_linking_objects.max
11_06_locking_transforms.max
11_06_locking_transforms_finished_example.max
11_07_scale_issues.max
11_07_scale_issues_finished_example.max
11_08_frame_rate.max
11_09_time_segment.max
11_09_time_segment_finished_example.max
11_10_auto_key.max
11_11_set_key.max
11_12_track_bar.max
11_13_dope_sheet.max
11_14_curve_editor.max
11_15_interpolation.max
11_16_tangents.max
11_17_motion_path.max
11_17_motion_path_finished_example.max
12_02_render_prepare.max
12_03_render_options.max
12_04_sequence.max
12_05_ram_player.max
xrefs
athena_background.max
athena_sculpture.max
chair_task_xref.max
chair_xref.max
columns_office_xref.max
desk_reception_xref.max
file_cabinet_A_xref.max
file_cabinet_B_xref.max
file_cabinet_C_xref.max
magazine_A.max
magazine_B.max
magazine_C.max
magazine_D.max
monitor_xref.max
plant_house_03_xref.max
plant_house_06_xref.max
sofa_leather_02_xref.max
sofa_leather_xref.max
sofa_xref.max
table_xref.max
vines_xref.max
tracker
leech seedsTorrent description
Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information, Watch [ CourseWikia com ] 3ds Max 2024 Essential Training Online Free Full Movies Like 123Movies, Putlockers, Fmovies, Netflix or Download Direct via Magnet Link in Torrent Details.
related torrents
Torrent name
health leech seeds Sizecomments (0)
RECENT SEARCHES search cloud »
- Borat Subsequent Moviefilm
- filmmaking
- fistertwister 22 04 21
- Confessions Of Linda Lovelace 1977
- Brene Brown Daring Greatly How the Courage to Be Vulnerable Transforms the Way We Live Love Parent and Lead
- Um Actually s11e08
- strange new worlds
- Ladyboys
- Adventure Time Distant Lands S01E01
- Manic Street Preachers Show Me the Wonder








