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1. Chapter 1
1. Introduction to the Course.mp4
31.77 MB
1. Introduction to the Course.srt
3.01 KB
2. Introduction
1. Creating a Fun Pirate Trading Game in playMaker & Unity - Creating the Project.mp4
35.02 MB
1. Creating a Fun Pirate Trading Game in playMaker & Unity - Creating the Project.srt
5.25 KB
10. Update the Product Pricing Panel when we Change Cities.mp4
155.92 MB
10. Update the Product Pricing Panel when we Change Cities.srt
19.52 KB
11. Update the Product Pricing Panel when we Change Cities - Continued.mp4
197.76 MB
11. Update the Product Pricing Panel when we Change Cities - Continued.srt
19.52 KB
12. Begin Setting Up the State Machine for Buying Products.mp4
129.42 MB
12. Begin Setting Up the State Machine for Buying Products.srt
19.85 KB
13. Buy Products and Update the Ship Hold.mp4
164.21 MB
13. Buy Products and Update the Ship Hold.srt
21.87 KB
14. Continue Implementing the Process to Buy Items.mp4
103.10 MB
14. Continue Implementing the Process to Buy Items.srt
11.71 KB
15. Validating Our Purchase to Make Sure we have Enough Room in the Ship Hold.mp4
171.89 MB
15. Validating Our Purchase to Make Sure we have Enough Room in the Ship Hold.srt
20.43 KB
16. Finalizing the Validation of Ship Hold Space Available.mp4
102.48 MB
16. Finalizing the Validation of Ship Hold Space Available.srt
13.72 KB
17. Make Sure we Have the Money to Buy the Products.mp4
101.83 MB
17. Make Sure we Have the Money to Buy the Products.srt
11.49 KB
18. Making Sure we Have the Money to Buy the Products - Part 2.mp4
108.96 MB
18. Making Sure we Have the Money to Buy the Products - Part 2.srt
11.39 KB
19. Add the Ability to Sell Products and Update the Ship Hold.mp4
174.71 MB
19. Add the Ability to Sell Products and Update the Ship Hold.srt
20.65 KB
2. Use the Unity Editor to Layout a Strating Interface for our Game.mp4
86.45 MB
2. Use the Unity Editor to Layout a Strating Interface for our Game.srt
14.74 KB
20. Add the Ability to Sell Products and Update the Ship Hold (Part 2).mp4
126.20 MB
20. Add the Ability to Sell Products and Update the Ship Hold (Part 2).srt
13.53 KB
21. Getting the Money from Selling Products.mp4
143.71 MB
21. Getting the Money from Selling Products.srt
16.76 KB
22. Making a Display Message State Machine.mp4
87.98 MB
22. Making a Display Message State Machine.srt
13.66 KB
23. Creating the Pirate Battles.mp4
167.76 MB
23. Creating the Pirate Battles.srt
27.48 KB
24. Improving the Interface and Implementing Ship Damage.mp4
70.41 MB
24. Improving the Interface and Implementing Ship Damage.srt
9.79 KB
3. Creating our First playMaker Finite State Machine (FSM).mp4
81.26 MB
3. Creating our First playMaker Finite State Machine (FSM).srt
15.48 KB
4. Learn how to Send an Event to a playMaker Finite State Machine (FSM).mp4
76.15 MB
4. Learn how to Send an Event to a playMaker Finite State Machine (FSM).srt
14.01 KB
5. Create the Ability to Travel Between Cities.mp4
115.37 MB
5. Create the Ability to Travel Between Cities.srt
16.51 KB
6. Use Prefabs to Create Reusable Game Objects.mp4
164.02 MB
6. Use Prefabs to Create Reusable Game Objects.srt
19.95 KB
7. Create an FSM for the Products in our Game.mp4
96.43 MB
7. Create an FSM for the Products in our Game.srt
12.91 KB
8. Use a Nested Loop to Create City Product Game Objects.mp4
154.09 MB
8. Use a Nested Loop to Create City Product Game Objects.srt
20.63 KB
9. Finalizing the Design of our City Product Game Objects.mp4
111.80 MB
9. Finalizing the Design of our City Product Game Objects.srt
14.49 KB
Bonus Resources.txt
0.38 KB
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