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50 Days to C++ From Zero to becoming a Pro Developer
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Name:50 Days to C++ From Zero to becoming a Pro Developer
Infohash: A5F27C16DF53900D9FA2B469B2C8E7137DD5F912
Total Size: 11.11 GB
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Last Updated: 2025-12-01 20:21:19 (Update Now)
Torrent added: 2023-06-21 17:30:25
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[TutsNode.net] - 50 Days to C++ From Zero to becoming a Pro Developer (Size: 11.11 GB) (Files: 373)
[TutsNode.net] - 50 Days to C++ From Zero to becoming a Pro Developer
49. Day - 49 Bonus Topics - I
3. Placement New Operator.mp4
2. User Defined Literals.mp4
4. Copy and Swap Idiom.mp4
1. Section Overview.mp4
50. Day - 50 Bonus Topics - II
1. Lambda Expressions.mp4
2. Signal Handling.mp4
3. Command Line Arguments.mp4
36. Day - 36 Linked List - III
2. Insertion in DLL.mp4
4. Removing Duplicates from DLL.mp4
3. Deletion in DLL.mp4
6. Reversing Elements of DLL.mp4
1. Structure of DLL.mp4
5. Finding Length of DLL.mp4
46. Day - 46 Templates - I
3. Types of Templates.mp4
4. Types of Parameters.mp4
5. Overloading Function Templates.mp4
2. Introduction.mp4
1. Section Overview.mp4
35. Day - 35 Linked List - II
6. Segregate Even and Odd in SLL.mp4
3. Deletion in SLL.mp4
2. Insertion in SLL.mp4
5. Removing Duplicates from SLL.mp4
4. Finding Length of SLL.mp4
1. Structure of SLL.mp4
12. Day - 12 Error Handling
3. Handling the Error.mp4
2. Error and Its types.mp4
1. Section Overview.mp4
24. Day - 24 Object Oriented Programming - IV
2. Overloading.mp4
1. Polymorphism.mp4
3. Overriding.mp4
37. Day - 37 Linked List - IV
2. Insertion in CLL.mp4
3. Deletion in CLL.mp4
1. Structure of CLL.mp4
47. Day - 47 Templates - II
3. Partial Specialisation.mp4
4. Explicit Specialisation.mp4
2. Template Specialisation.mp4
1. Data Structure Relation with Templates.mp4
5. Conclusion.mp4
53. Brick Breaker Game in C++ using SDL2 Library Part - 3
5. Brick Breaker Game Part - 15.mp4
1. Brick Breaker Game Part - 11.mp4
4. Brick Breaker Game Part - 14.mp4
3. Brick Breaker Game Part - 13.mp4
2. Brick Breaker Game Part - 12.mp4
19. Day - 19 Functions - IV
4. Recursive and Inline Functions.mp4
2. Converter Application.mp4
3. Pass by Value and Pass by Reference.mp4
1. Prime No between 2 intervals.mp4
5. Conclusion.mp4
18. Day - 18 Functions - III
5. Build Ins Part - V.mp4
1. Build Ins Part - I.mp4
3. Build Ins Part - III.mp4
2. Build Ins Part - II.mp4
4. Build Ins Part - IV.mp4
39. Day - 39 Some New Advanced Features - I
4. Uniform Initialisations.mp4
3. Lambda Functions.mp4
5. Deleted and Defaulted Specifiers.mp4
2. Introduction.mp4
1. Section Overview.mp4
5. Day - 5 The very Basic Concepts - III
4. Operators Precedence.mp4
3. Operators Part - III.mp4
1. Operators Part - I.mp4
2. Operators Part - II.mp4
6. Constants.mp4
5. Comments.mp4
40. Day - 40 Some New Advanced Features - II
3. rValue References.mp4
4. Automatic type decl and declrType.mp4
2. Delegating Constructors.mp4
1. Null Pointer.mp4
4. Day - 4 The very Basic Concepts - II
2. Numbers and Variables.mp4
3. Character Strings.mp4
1. Input and Outputs in C++.mp4
4. Size of Variables.mp4
17. Day - 17 Functions - II
3. A simple Calculator.mp4
4. Prime No Using Functions.mp4
1. Default Argument Values.mp4
2. Function Overloading.mp4
5. Function Prototypes.mp4
28. Day - 28 MultiMap - I
2. Introduction.mp4
4. Emplace.mp4
3. Find and Erase.mp4
5. Count.mp4
1. Section Overview.mp4
21. Day - 21 Object Oriented Programming - I
5. Constructor and Destructor.mp4
2. Classes and Objects.mp4
3. Class Member Functions.mp4
4. Class Access Modifiers.mp4
1. Section Overview.mp4
54. Brick Breaker Game in C++ using SDL2 Library Part - 3
1. Brick Breaker Game Part - 16.mp4
3. Brick Breaker Game Part - 18.mp4
2. Brick Breaker Game Part - 17.mp4
5. Brick Breaker Game Part - 20.mp4
8. Brick Breaker Game Part - 23.mp4
6. Brick Breaker Game Part - 21.mp4
4. Brick Breaker Game Part - 19.mp4
7. Brick Breaker Game Part - 22.mp4
23. Day - 23 Object Oriented Programming - III
1. Inheritance and Its Types.mp4
6. Hybrid Inheritance.mp4
4. Multi-Level Inheritance.mp4
3. Multiple Inheritance.mp4
5. Hierarchal Inheritance.mp4
2. Single Inheritance.mp4
42. Day - 42 Virtual Functions - I
3. Defaulted Arguments.mp4
4. Virtual Functions in Derived Classes.mp4
2. Virtual Functions and Runtime Polymorphism.mp4
1. Section Overview.mp4
29. Day - 29 MultiMap - II
2. Size, Swap and MaxSize.mp4
1. c and cr, crbegin and crend.mp4
3. Lower and Upper Bound.mp4
4. Equal Range.mp4
9. Day - 9 The General Concepts - III
2. For loop.mp4
4. Right Angled Triangle using For Loop.mp4
5. Empty Triangle using For Loop.mp4
3. Nested For Loop.mp4
1. Introduction to Loops.mp4
22. Day - 22 Object Oriented Programming - II
5. Encapsulation.mp4
4. Abstraction.mp4
3. Static Member of a Class.mp4
2. Friend Function.mp4
1. Copy Constructor.mp4
31. Day - 31 Namespaces - I
3. Classes and Namespaces.mp4
2. Introduction.mp4
4. Extending.mp4
1. Section Overview.mp4
8. Day - 8 The General Concepts - II
3. Switch Statement.mp4
2. A simple C++ Program.mp4
1. Local vs Global Variables.mp4
16. Day - 16 Functions - I
5. Return Value.mp4
3. Understanding Functions.mp4
4. Function Arguments.mp4
2. Advantages of a Function.mp4
1. Section Overview.mp4
26. Day - 26 Pointers
2. Introduction.mp4
4. Pointer to arrays.mp4
5. Pointer to functions.mp4
3. Pointer to void.mp4
1. Section Overview.mp4
6. Pointer to Structures.mp4
51. Brick Breaker Game in C++ using SDL2 Library Part - 1
2. Brick Breaker Game Part - 2.mp4
3. Brick Breaker Game Part - 3.mp4
5. Brick Breaker Game Part - 5.mp4
4. Brick Breaker Game Part - 4.mp4
1. Brick Breaker Game Part - 1.mp4
44. Day - 44 Virtual Functions - III
4. Abstract Classes and Pure Virtual Functions.mp4
1. RTTI.mp4
5. Pure Virtual Destructor.mp4
3. Inline Functions.mp4
2. Can Virtual Function Be Private.mp4
10. Day - 10 The General Concepts - IV
5. Continue and Break Statement.mp4
1. While Loop.mp4
2. Do While Loop.mp4
3. Nested While and Do While Loop.mp4
4. Right Angled Triangle using While and Do While Loop.mp4
52. Brick Breaker Game in C++ using SDL2 Library Part - 2
5. Brick Breaker Game Part - 10.mp4
3. Brick Breaker Game Part - 8.mp4
4. Brick Breaker Game Part - 9.mp4
2. Brick Breaker Game Part - 7.mp4
1. Brick Breaker Game Part - 6.mp4
43. Day - 43 Virtual Functions - II
4. Virtual Copy Constructor.mp4
1. Can Static Function be Virtual.mp4
2. Virtual Destructor.mp4
3. Virtual Constructor.mp4
7. Day - 7 The General Concepts - I
4. Else Condition.mp4
3. If Condition.mp4
5. Nested If Condition.mp4
6. Conditional Statements in a single Line.mp4
1. Section Overview.mp4
2. Introduction to Conditional Statements.mp4
14. Day - 14 Arrays
2. Single Dimensional Arrays.mp4
3. Multi Dimensional Arrays.mp4
4. Passing Array to a Function.mp4
1. Section Overview.mp4
32. Day - 32 Namespaces - II
4. Inline Namespaces.mp4
1. Accessing Namespaces.mp4
2. Nested Namespaces.mp4
3. Namespace Aliasing.mp4
34. Day - 34 Linked List - I
4. Types of Linked List.mp4
3. Arrays vs Linked List.mp4
2. Introduction.mp4
1. Section Overview.mp4
2. Day - 2 Configuring Your Compiler
1. Downloading.mp4
2. Making Friends with Dev.mp4
1. Day - 1 Introduction
1. Introduction Part.mp4
3. Day - 3 The very Basic Concepts - I
2. Include and iostream.mp4
1. Section Overview.mp4
4. The Main Function.mp4
3. Data Types in C++.mp4
TutsNode.net.txt
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