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[ DevCourseWeb com ] Udemy - The easiest way to learn design patterns
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Name:[ DevCourseWeb com ] Udemy - The easiest way to learn design patterns
Infohash: D30657B8EBF434101F11F5D4772D3D5265AFD04E
Total Size: 776.24 MB
Magnet: Magnet Download
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Last Updated: 2026-01-20 20:54:40 (Update Now)
Torrent added: 2022-06-30 22:03:32
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01 - Introduction
001 About the author and his mission.mp4
001 About the author and his mission_en.vtt
002 Introduction to design pattern.mp4
002 Introduction to design pattern_en.vtt
003 Course prerequisites.html
02 - SOLID principles
001 Why SOLID principles are important.mp4
001 Why SOLID principles are important_en.vtt
002 Preparing the initial code.html
003 Overview of the initial code.mp4
004 Get started with single responsibility principle.html
005 Single responsibility principle explained.mp4
005 Single responsibility principle explained_en.vtt
006 Get started with open closed principle.html
007 Open closed principle explained.mp4
007 Open closed principle explained_en.vtt
008 Get started with Liskov substitution principle.html
009 Liskov substitution principle explained.mp4
009 Liskov substitution principle explained_en.vtt
010 Get started with interface segregation principle.html
011 Interface segregation principle explained.mp4
011 Interface segregation principle explained_en.vtt
012 Get started with dependency inversion principle.html
013 Dependency inversion principle explained.mp4
013 Dependency inversion principle explained_en.vtt
014 SOLID principles summary.html
03 - The problems that design patterns are intended to solve
001 Introduction to the section.mp4
002 Not knowing what object implementations you'll need ahead of time.mp4
002 Not knowing what object implementations you'll need ahead of time_en.vtt
003 Making several exact copies of a complex object.mp4
003 Making several exact copies of a complex object_en.vtt
004 Using many instances of an object while keeping code running smoothly.mp4
004 Using many instances of an object while keeping code running smoothly_en.vtt
005 Using the same single instance of an object throughout the application.mp4
005 Using the same single instance of an object throughout the application_en.vtt
006 Third party components aren’t directly compatible with your code.mp4
006 Third party components aren’t directly compatible with your code_en.vtt
007 Adding new functionality to existing objects that cannot be modified.mp4
007 Adding new functionality to existing objects that cannot be modified_en.vtt
008 Accessing complex back-end logic from the presentation layer.mp4
008 Accessing complex back-end logic from the presentation layer_en.vtt
009 User interface and business logic are developed separately.mp4
009 User interface and business logic are developed separately_en.vtt
010 Building a complex object hierarchy.mp4
010 Building a complex object hierarchy_en.vtt
011 Implementing complex conditional logic.mp4
011 Implementing complex conditional logic_en.vtt
012 Multiple object instances of different types need to be able to communicate with.mp4
012 Multiple object instances of different types need to be able to communicate with_en.vtt
013 Multiple stages of processing are needed.mp4
013 Multiple stages of processing are needed_en.vtt
014 The system is controlled by complex combinations of inputs.mp4
014 The system is controlled by complex combinations of inputs_en.vtt
015 Ability to undo an action that has been applied.mp4
015 Ability to undo an action that has been applied_en.vtt
016 Ability to traverse a collection without knowing its underlying structure.mp4
016 Ability to traverse a collection without knowing its underlying structure_en.vtt
017 Creating a family of related algorithms.mp4
017 Creating a family of related algorithms_en.vtt
018 Summary of the problems design patterns are intended to solve.html
04 - Design patterns demonstrated in C#
001 Introduction to design patterns.mp4
002 Factory Method overview.mp4
003 Factory Method example.html
004 Factory Method explained.mp4
004 Factory Method explained_en.vtt
005 Pros and cons of using Factory Method.mp4
006 Abstract Factory overview.mp4
007 Abstract Factory example.html
008 Abstract Factory explained.mp4
008 Abstract Factory explained_en.vtt
009 Pros and cons of using Abstract Factory.mp4
010 Builder Overview.mp4
011 Builder example.html
012 Builder explained.mp4
012 Builder explained_en.vtt
013 Pros and cons of using Builder.mp4
014 Prototype overview.mp4
015 Prototype example.html
016 Prototype explained.mp4
016 Prototype explained_en.vtt
017 Pros and cons of using Prototype.mp4
018 Singleton overview.mp4
019 Singleton example.html
020 Singleton explained.mp4
020 Singleton explained_en.vtt
021 Pros and cons of using Singleton.mp4
022 Adapter overview.mp4
023 Adapter example.html
024 Adapter explained.mp4
024 Adapter explained_en.vtt
025 Pros and cons of using Adapter.mp4
026 Bridge overview.mp4
027 Bridge example.html
028 Bridge explained.mp4
028 Bridge explained_en.vtt
029 Pros and cons of using Bridge.mp4
030 Composite overview.mp4
031 Composite example.html
032 Composite explained.mp4
032 Composite explained_en.vtt
033 Pros and cons of using Composite.mp4
034 Decorator overview.mp4
035 Decorator example.html
036 Decorator explained.mp4
037 Pros and cons of using Decorator.mp4
038 Facade overview.mp4
039 Facade example.html
040 Facade explained.mp4
041 Pros and cons of using Facade.mp4
042 Flyweight overview.mp4
043 Flyweight example.html
044 Flyweight explained.mp4
045 Pros and cons of using Flyweight.mp4
046 Proxy overview.mp4
047 Proxy example.html
048 Proxy explained.mp4
049 Pros and cons of using Proxy.mp4
050 Chain of Responsibility overview.mp4
051 Chain of Responsibility example.html
052 Chain of Responsibility explained.mp4
053 Pros and cons of using Chain of Responsibility.mp4
054 Command overview.mp4
055 Command example.html
056 Command explained.mp4
057 Pros and cons of using Command.mp4
058 Iterator overview.mp4
059 Iterator example.html
060 Iterator explained.mp4
061 Pros and cons of using Iterator.mp4
062 Mediator overview.mp4
063 Mediator example.html
064 Mediator explained.mp4
065 Pros and cons of using Mediator.mp4
066 Memento overview.mp4
067 Memento example.html
068 Memento explained.mp4
069 Pros and cons of using Memento.mp4
070 Observer overview.mp4
071 Observer example.html
072 Observer explained.mp4
073 Pros and cons of using Observer.mp4
074 State overview.mp4
075 State example.html
076 State explained.mp4
077 Pros and cons of using State.mp4
078 Strategy overview.mp4
079 Strategy example.html
080 Strategy explained.mp4
081 Pros and cons of using Strategy.mp4
082 Template Method overview.mp4
083 Template Method example.html
084 Template Method explained.mp4
085 Pros and cons of using Template Method.mp4
086 Visitor overview.mp4
087 Visitor example.html
088 Visitor explained.mp4
089 Pros and cons of using Visitor.mp4
05 - Wrapping up
001 Epilogue.mp4
002 Where to find me.html
Bonus Resources.txt
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