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[ FreeCourseWeb com ] Udemy - MonoGame - Introduction to C# Game Programming
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Name:[ FreeCourseWeb com ] Udemy - MonoGame - Introduction to C# Game Programming
Infohash: 632B978FC28D38FFA75BD6B2D1F6D6957CBD7829
Total Size: 1.71 GB
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Last Updated: 2023-12-25 00:45:20 (Update Now)
Torrent added: 2021-07-10 21:30:24
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01. Overview and Installation
01. A Brief History of C# and MonoGame.mp4
01. A Brief History of C# and MonoGame.srt
01. A Brief History of C# and MonoGame.vtt
02. Installation.mp4
02. Installation.srt
02. Installation.vtt
03. Projects On GitHub.mp4
03. Projects On GitHub.srt
03. Projects On GitHub.vtt
02. C# Programming Part 1
01. Introduction to C#.mp4
01. Introduction to C#.srt
01. Introduction to C#.vtt
02. C# Practice Project Setup.mp4
02. C# Practice Project Setup.srt
02. C# Practice Project Setup.vtt
03. Variables.mp4
03. Variables.srt
03. Variables.vtt
04. Arithmetic.mp4
04. Arithmetic.srt
04. Arithmetic.vtt
05. Data Types.mp4
05. Data Types.srt
05. Data Types.vtt
06. Conditional Statements.mp4
06. Conditional Statements.srt
06. Conditional Statements.vtt
07. Using Methods.mp4
07. Using Methods.srt
07. Using Methods.vtt
08. Comments.mp4
08. Comments.srt
08. Comments.vtt
09. Syntax Review.mp4
09. Syntax Review.srt
09. Syntax Review.vtt
03. Game #1 - Shooting Gallery
01. Shooting Gallery Overview.mp4
01. Shooting Gallery Overview.srt
01. Shooting Gallery Overview.vtt
02. MonoGame Project Structure.mp4
02. MonoGame Project Structure.srt
02. MonoGame Project Structure.vtt
03. Including Assets with the Pipeline Tool.mp4
03. Including Assets with the Pipeline Tool.srt
03. Including Assets with the Pipeline Tool.vtt
04. Drawing Graphics #1.mp4
04. Drawing Graphics #1.srt
04. Drawing Graphics #1.vtt
05. Drawing Graphics #2.mp4
05. Drawing Graphics #2.srt
05. Drawing Graphics #2.vtt
06. SpriteFonts.mp4
06. SpriteFonts.srt
06. SpriteFonts.vtt
07. Target Variables.mp4
07. Target Variables.srt
07. Target Variables.vtt
08. Mouse Input.mp4
08. Mouse Input.srt
08. Mouse Input.vtt
09. Shooting the Target.mp4
09. Shooting the Target.srt
09. Shooting the Target.vtt
10. Randomness.mp4
10. Randomness.srt
10. Randomness.vtt
11. Timer.mp4
11. Timer.srt
11. Timer.vtt
12. Finishing Touches and Wrapping Up.mp4
12. Finishing Touches and Wrapping Up.srt
12. Finishing Touches and Wrapping Up.vtt
crosshairs.png
galleryFont.spritefont
sky.png
target.png
04. C# Programming Part 2
01. Arrays.mp4
01. Arrays.srt
01. Arrays.vtt
02. Loops.mp4
02. Loops.srt
02. Loops.vtt
03. Classes.mp4
03. Classes.srt
03. Classes.vtt
04. Methods.mp4
04. Methods.srt
04. Methods.vtt
05. Constructors.mp4
05. Constructors.srt
05. Constructors.vtt
06. Static Modifier.mp4
06. Static Modifier.srt
06. Static Modifier.vtt
05. Game #2 - Spaceship
01. Spaceship Overview.mp4
01. Spaceship Overview.srt
01. Spaceship Overview.vtt
02. Project Setup and Loading Assets.mp4
02. Project Setup and Loading Assets.srt
02. Project Setup and Loading Assets.vtt
03. Ship Class.mp4
03. Ship Class.srt
03. Ship Class.vtt
04. Ship Movement.mp4
04. Ship Movement.srt
04. Ship Movement.vtt
05. Asteroid Class.mp4
05. Asteroid Class.srt
05. Asteroid Class.vtt
06. Controller Class and Asteroid List.mp4
06. Controller Class and Asteroid List.srt
06. Controller Class and Asteroid List.vtt
07. Difficulty Progression.mp4
07. Difficulty Progression.srt
07. Difficulty Progression.vtt
08. Main Menu.mp4
08. Main Menu.srt
08. Main Menu.vtt
09. Colliding with Asteroids.mp4
09. Colliding with Asteroids.srt
09. Colliding with Asteroids.vtt
10. Timer and Finishing Touches.mp4
10. Timer and Finishing Touches.srt
10. Timer and Finishing Touches.vtt
asteroid.png
ship.png
space.png
spaceFont.spritefont
timerFont.spritefont
06. C# Programming Part 3
01. Structs and Enums.mp4
01. Structs and Enums.srt
01. Structs and Enums.vtt
02. Switch Statements.mp4
02. Switch Statements.srt
02. Switch Statements.vtt
03. Private, GettersSetters, and Properties.mp4
03. Private, GettersSetters, and Properties.srt
03. Private, GettersSetters, and Properties.vtt
04. Inheritance.mp4
04. Inheritance.srt
04. Inheritance.vtt
07. Game #3 - RPG
01. RPG Overview.mp4
01. RPG Overview.srt
01. RPG Overview.vtt
02. Project Setup.mp4
02. Project Setup.srt
02. Project Setup.vtt
03. Player Class.mp4
03. Player Class.srt
03. Player Class.vtt
04. Open-Source Software, NuGet, and AnimatedSprite Class.mp4
04. Open-Source Software, NuGet, and AnimatedSprite Class.srt
04. Open-Source Software, NuGet, and AnimatedSprite Class.vtt
05. Animating the Player.mp4
05. Animating the Player.srt
05. Animating the Player.vtt
06. Animating All Directions.mp4
06. Animating All Directions.srt
06. Animating All Directions.vtt
07. Shooting Projectiles.mp4
07. Shooting Projectiles.srt
07. Shooting Projectiles.vtt
08. Enemies.mp4
08. Enemies.srt
08. Enemies.vtt
09. Shooting Enemies.mp4
09. Shooting Enemies.srt
09. Shooting Enemies.vtt
10. Player Health and Damage.mp4
10. Player Health and Damage.srt
10. Player Health and Damage.vtt
11. Obstacles.mp4
11. Obstacles.srt
11. Obstacles.vtt
12. Level Design with Tiled.mp4
12. Level Design with Tiled.srt
12. Level Design with Tiled.vtt
13. Tiled Object Layers.mp4
13. Tiled Object Layers.srt
13. Tiled Object Layers.vtt
14. Camera.mp4
14. Camera.srt
14. Camera.vtt
15. What's Next.mp4
15. What's Next.srt
15. What's Next.vtt
bullet.png
bush.png
eyeEnemy.png
heart.png
player.png
playerDown.png
playerLeft.png
playerRight.png
playerUp.png
rpgTiles.png
snakeEnemy.png
tree.png
08. Bonus Lectures
01. Keeping the Camera and Player in the Map.mp4
01. Keeping the Camera and Player in the Map.srt
01. Keeping the Camera and Player in the Map.vtt
02. Sounds Effects and Music.mp4
02. Sounds Effects and Music.srt
02. Sounds Effects and Music.vtt
02.01 blip.wav
02.02 nature.ogg
Bonus Resources.txt
Source Code
Source Code - Link to GitHub.html
udemy-monogame
LICENSE
README.md
RPG
Content
Content.mgcb
Player
player.png
walkDown.png
walkLeft.png
walkRight.png
walkUp.png
background.png
ball.png
bin
DesktopGL
Content
Player
player.xnb
walkDown.xnb
walkLeft.xnb
walkRight.xnb
walkUp.xnb
background.xnb
ball.xnb
skull.xnb
Player
player.xnb
walkDown.xnb
walkLeft.xnb
walkRight.xnb
walkUp.xnb
background.xnb
ball.xnb
skull.xnb
obj
DesktopGL
Content
Player
player.mgcontent
walkDown.mgcontent
walkLeft.mgcontent
walkRight.mgcontent
walkUp.mgcontent
background.mgcontent
ball.mgcontent
mgcontent
mgstats
skull.mgcontent
Player
player.mgcontent
walkDown.mgcontent
walkLeft.mgcontent
walkRight.mgcontent
walkUp.mgcontent
background.mgcontent
ball.mgcontent
mgcontent
mgstats
skull.mgcontent
skull.png
Controller.cs
Enemy.cs
Game1.cs
Icon.bmp
Icon.ico
Player.cs
Program.cs
Projectile.cs
SpriteAnimation.cs
app.manifest
bin
Debug
netcoreapp3.1
Comora.dll
Content
Player
player.xnb
walkDown.xnb
walkLeft.xnb
walkRight.xnb
walkUp.xnb
background.xnb
ball.xnb
skull.xnb
MonoGame.Framework.dll
rpg.deps.json
rpg.dll
rpg.exe
rpg.pdb
rpg.runtimeconfig.dev.json
rpg.runtimeconfig.json
runtimes
linux-x64
native
libSDL2-2.0.so.0
libopenal.so.1
osx
native
libSDL2-2.0.0.dylib
libopenal.1.dylib
win-x64
native
SDL2.dll
soft_oal.dll
win-x86
native
SDL2.dll
soft_oal.dll
obj
Debug
netcoreapp3.1
NETCoreApp,Version=v3.1.AssemblyAttributes.cs
apphost.exe
rpg.AssemblyInfo.cs
rpg.AssemblyInfoInputs.cache
rpg.assets.cache
rpg.csproj.CopyComplete
rpg.csproj.CoreCompileInputs.cache
rpg.csproj.FileListAbsolute.txt
rpg.csprojAssemblyReference.cache
rpg.dll
rpg.exe
rpg.genruntimeconfig.cache
rpg.pdb
project.assets.json
project.nuget.cache
rpg.csproj.nuget.dgspec.json
rpg.csproj.nuget.g.props
rpg.csproj.nuget.g.targets
rpg.csproj
rpg.sln
vs
rpg
DesignTimeBuild
dtbcache.v2
v16
suo
ShootingGallery
Content
Content.mgcb
bin
DesktopGL
Content
crosshairs.xnb
galleryFont.xnb
sky.xnb
target.xnb
crosshairs.xnb
galleryFont.xnb
sky.xnb
target.xnb
crosshairs.png
galleryFont.spritefont
obj
DesktopGL
Content
crosshairs.mgcontent
galleryFont.mgcontent
mgcontent
mgstats
sky.mgcontent
target.mgcontent
crosshairs.mgcontent
galleryFont.mgcontent
mgcontent
mgstats
sky.mgcontent
target.mgcontent
sky.png
target.png
Game1.cs
Icon.bmp
Icon.ico
Program.cs
ShootingGallery.csproj
ShootingGallery.sln
app.manifest
bin
Debug
netcoreapp3.1
Content
crosshairs.xnb
galleryFont.xnb
sky.xnb
target.xnb
MonoGame.Framework.dll
ShootingGallery.deps.json
ShootingGallery.dll
ShootingGallery.exe
ShootingGallery.pdb
ShootingGallery.runtimeconfig.dev.json
ShootingGallery.runtimeconfig.json
runtimes
linux-x64
native
libSDL2-2.0.so.0
libopenal.so.1
osx
native
libSDL2-2.0.0.dylib
libopenal.1.dylib
win-x64
native
SDL2.dll
soft_oal.dll
win-x86
native
SDL2.dll
soft_oal.dll
obj
Debug
netcoreapp3.1
NETCoreApp,Version=v3.1.AssemblyAttributes.cs
ShootingGallery.AssemblyInfo.cs
ShootingGallery.AssemblyInfoInputs.cache
ShootingGallery.assets.cache
ShootingGallery.csproj.CopyComplete
ShootingGallery.csproj.CoreCompileInputs.cache
ShootingGallery.csproj.FileListAbsolute.txt
ShootingGallery.csprojAssemblyReference.cache
ShootingGallery.dll
ShootingGallery.genruntimeconfig.cache
ShootingGallery.pdb
apphost.exe
ShootingGallery.csproj.nuget.dgspec.json
ShootingGallery.csproj.nuget.g.props
ShootingGallery.csproj.nuget.g.targets
project.assets.json
project.nuget.cache
vs
ShootingGallery
DesignTimeBuild
dtbcache.v2
v16
suo
Spaceship
Asteroid.cs
Content
Content.mgcb
asteroid.png
bin
DesktopGL
Content
asteroid.xnb
ship.xnb
space.xnb
spaceFont.xnb
timerFont.xnb
asteroid.xnb
ship.xnb
space.xnb
spaceFont.xnb
timerFont.xnb
obj
DesktopGL
Content
asteroid.mgcontent
mgcontent
mgstats
ship.mgcontent
space.mgcontent
spaceFont.mgcontent
timerFont.mgcontent
asteroid.mgcontent
mgcontent
mgstats
ship.mgcontent
space.mgcontent
spaceFont.mgcontent
timerFont.mgcontent
ship.png
space.png
spaceFont.spritefont
timerFont.spritefont
Controller.cs
Game1.cs
Icon.bmp
Icon.ico
Program.cs
Ship.cs
Spaceship.csproj
Spaceship.sln
app.manifest
bin
Debug
netcoreapp3.1
Content
asteroid.xnb
ship.xnb
space.xnb
spaceFont.xnb
timerFont.xnb
MonoGame.Framework.dll
Spaceship.deps.json
Spaceship.dll
Spaceship.exe
Spaceship.pdb
Spaceship.runtimeconfig.dev.json
Spaceship.runtimeconfig.json
runtimes
linux-x64
native
libSDL2-2.0.so.0
libopenal.so.1
osx
native
libSDL2-2.0.0.dylib
libopenal.1.dylib
win-x64
native
SDL2.dll
soft_oal.dll
win-x86
native
SDL2.dll
soft_oal.dll
obj
Debug
netcoreapp3.1
NETCoreApp,Version=v3.1.AssemblyAttributes.cs
Spaceship.AssemblyInfo.cs
Spaceship.AssemblyInfoInputs.cache
Spaceship.assets.cache
Spaceship.csproj.CopyComplete
Spaceship.csproj.CoreCompileInputs.cache
Spaceship.csproj.FileListAbsolute.txt
Spaceship.csprojAssemblyReference.cache
Spaceship.dll
Spaceship.genruntimeconfig.cache
Spaceship.pdb
apphost.exe
Spaceship.csproj.nuget.dgspec.json
Spaceship.csproj.nuget.g.props
Spaceship.csproj.nuget.g.targets
project.assets.json
project.nuget.cache
vs
Spaceship
DesignTimeBuild
dtbcache.v2
v16
suo
git
HEAD
config
description
hooks
applypatch-msg.sample
commit-msg.sample
fsmonitor-watchman.sample
post-update.sample
pre-applypatch.sample
pre-commit.sample
pre-merge-commit.sample
pre-push.sample
pre-rebase.sample
pre-receive.sample
prepare-commit-msg.sample
push-to-checkout.sample
update.sample
index
info
exclude
logs
HEAD
refs
heads
kyleschaub-shooting-gallery
master
spaceship-project
remotes
origin
HEAD
objects
pack
pack-26fe92292ed99f534659a313be0ea0a0db7aa4ba.idx
pack-26fe92292ed99f534659a313be0ea0a0db7aa4ba.pack
packed-refs
refs
heads
kyleschaub-shooting-gallery
master
spaceship-project
remotes
origin
HEAD
old_RPG
AnimatedSprite.cs
Content
Content.mgcb
Enemies
eyeEnemy.png
eyeEnemy.xnb
snakeEnemy.png
snakeEnemy.xnb
Misc
bullet.png
bullet.xnb
gameMap.tmx
gameMap.xnb
heart.png
heart.xnb
rpgTiles.png
rpgTiles.xnb
Obstacles
bush.png
bush.xnb
tree.png
tree.xnb
Player
player.png
player.xnb
playerDown.png
playerDown.xnb
playerLeft.png
playerLeft.xnb
playerRight.png
playerRight.xnb
playerUp.png
playerUp.xnb
bin
Windows
Enemies
eyeEnemy.xnb
snakeEnemy.xnb
Misc
bullet.xnb
gameMap.xnb
heart.xnb
rpgTiles.xnb
Obstacles
bush.xnb
tree.xnb
Player
player.xnb
playerDown.xnb
playerLeft.xnb
playerRight.xnb
playerUp.xnb
obj
Windows
Enemies
eyeEnemy.mgcontent
snakeEnemy.mgcontent
Misc
bullet.mgcontent
gameMap.mgcontent
heart.mgcontent
rpgTiles.mgcontent
Obstacles
bush.mgcontent
tree.mgcontent
Player
player.mgcontent
playerDown.mgcontent
playerLeft.mgcontent
playerRight.mgcontent
playerUp.mgcontent
Enemy.cs
Game1.cs
Obstacle.cs
Player.cs
Program.cs
Projectile.cs
Properties
AssemblyInfo.cs
old_ShootingGallery
Content
Content.mgcb
bin
Windows
crosshairs.xnb
galleryFont.xnb
sky.xnb
target.xnb
crosshairs.png
crosshairs.xnb
galleryFont.spritefont
galleryFont.xnb
obj
Windows
crosshairs.mgcontent
galleryFont.mgcontent
sky.mgcontent
target.mgcontent
sky.png
sky.xnb
target.png
target.xnb
Game1.cs
Program.cs
Properties
AssemblyInfo.cs
old_Spaceship
Asteroid.cs
Content
Content.mgcb
asteroid.png
asteroid.xnb
bin
Windows
asteroid.xnb
ship.xnb
space.xnb
spaceFont.xnb
timerFont.xnb
obj
Windows
asteroid.mgcontent
ship.mgcontent
space.mgcontent
spaceFont.mgcontent
timerFont.mgcontent
ship.png
ship.xnb
space.png
space.xnb
spaceFont.spritefont
spaceFont.xnb
timerFont.spritefont
timerFont.xnb
Controller.cs
Game1.cs
Program.cs
Properties
AssemblyInfo.cs
Ship.cs
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