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React Native Create an Unbeatable & Multiplayer Tic-Tac-Toe
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Name:React Native Create an Unbeatable & Multiplayer Tic-Tac-Toe
Infohash: F431BAD635D320C205DEDB4B28658D957C90329B
Total Size: 12.12 GB
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Last Updated: 2026-01-17 15:18:16 (Update Now)
Torrent added: 2021-04-07 06:30:32
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[TutsNode.com] - React Native Create an Unbeatable & Multiplayer Tic-Tac-Toe (Size: 12.12 GB) (Files: 432)
[TutsNode.com] - React Native Create an Unbeatable & Multiplayer Tic-Tac-Toe
9. The Multiplayer Game API
11. Creating a Lambda Function that Starts a New Game (Part 2).mp4
11. Creating a Lambda Function that Starts a New Game (Part 2).srt
13. Creating a Lambda Function that Plays a Move in a Game (Part 2).srt
8. Creating the PlayerGame Intermediate Model.srt
4. Writing the Post Confirmation Lambda Function.srt
2. Adding Authorization Rules for the Player Model.srt
5. Writing a Lambda a Function that Runs Before a User is Authenticated.srt
13. Creating a Lambda Function that Plays a Move in a Game (Part 2).mp4
10. Creating a Lambda Function that Starts a New Game (Part 1).srt
3. The Post Confirmation Cognito Lambda Trigger.srt
17. Adding Custom Resolvers to Our Custom Subscriptions.srt
1. Creating a Player Model.srt
16. Creating a Custom Subscription to Listen to Game Updates by ID.srt
12. Creating a Lambda Function that Plays a Move in a Game (Part 1).srt
18. Making our Players Searchable with Elasticsearch.srt
4. Writing the Post Confirmation Lambda Function.mp4
14. Testing the playMove Function.srt
6. Creating the Game Model in our Schema.srt
15. The onUpdateGame Subscription & Why is it Not Suitable for our Game.srt
9. Adding Authorization Rules for the PlayerGame Model.srt
7. Understanding the Relation Between the Player & Game Models.srt
16.1 GitHub Issue.html
8. Creating the PlayerGame Intermediate Model.mp4
5. Writing a Lambda a Function that Runs Before a User is Authenticated.mp4
3. The Post Confirmation Cognito Lambda Trigger.mp4
2. Adding Authorization Rules for the Player Model.mp4
10. Creating a Lambda Function that Starts a New Game (Part 1).mp4
17. Adding Custom Resolvers to Our Custom Subscriptions.mp4
16. Creating a Custom Subscription to Listen to Game Updates by ID.mp4
1. Creating a Player Model.mp4
12. Creating a Lambda Function that Plays a Move in a Game (Part 1).mp4
14. Testing the playMove Function.mp4
18. Making our Players Searchable with Elasticsearch.mp4
15. The onUpdateGame Subscription & Why is it Not Suitable for our Game.mp4
9. Adding Authorization Rules for the PlayerGame Model.mp4
6. Creating the Game Model in our Schema.mp4
7. Understanding the Relation Between the Player & Game Models.mp4
6. The Unbeatable Single Player Game
11. Implementing the getBestMove Function with the Minimax Algorithm.srt
14. Integrating the getBestMove Function in our UI.srt
7. The isTerminal Utility Function.srt
25. Creating the UI For the Settings Page.srt
4. Creating a Tic-Tac-Toe Board Component.srt
17. Refactoring our Sounds Code into a Custom Hook.srt
19. Styling our Winning Line Depending on the Game Result.srt
15. Adding Sounds & Haptics Feedback.srt
12. Implementing the getBestMove Function with the Minimax Algorithm cont..srt
9. The Minimax Algorithm.srt
2. Home Screen Logo & Button Component.srt
29. Refactoring the Settings Logic into a React Context cont..srt
5. The printFormattedBoard Utility Function.srt
27. Adding the Functionality For the Settings cont..srt
28. Refactoring the Settings Logic into a React Context.srt
1. Gradient Background Component.srt
26. Adding the Functionality For the Settings.srt
20. Animating the Winning Line Component.srt
24. Creating the Settings Page.srt
12.1 JavaScript Closures.html
15.1 Expo Haptics.html
15.2 Expo AV.html
21. Styling the Board Component.srt
18. Creating a Component for Drawing the Winning Line.srt
22. Completing the UI for the Single Player Game Screen.srt
16. Adding Win, Loss & Draw Sounds and Haptics..srt
6. More Utility Functions.srt
26.1 AsyncStorage Docs.html
23. Adding the Functionality for the Result Modal & Games Counter.srt
8. Making our Board Interactive.srt
13. Adding Maximum Depth to the getBestMove Function for changing difficulty..srt
3. Preparing our Single Player Screen.srt
10. Recursive Functions.srt
11. Implementing the getBestMove Function with the Minimax Algorithm.mp4
17. Refactoring our Sounds Code into a Custom Hook.mp4
29. Refactoring the Settings Logic into a React Context cont..mp4
14. Integrating the getBestMove Function in our UI.mp4
25. Creating the UI For the Settings Page.mp4
15. Adding Sounds & Haptics Feedback.mp4
2. Home Screen Logo & Button Component.mp4
27. Adding the Functionality For the Settings cont..mp4
12. Implementing the getBestMove Function with the Minimax Algorithm cont..mp4
7. The isTerminal Utility Function.mp4
4. Creating a Tic-Tac-Toe Board Component.mp4
28. Refactoring the Settings Logic into a React Context.mp4
26. Adding the Functionality For the Settings.mp4
5. The printFormattedBoard Utility Function.mp4
1. Gradient Background Component.mp4
22. Completing the UI for the Single Player Game Screen.mp4
19. Styling our Winning Line Depending on the Game Result.mp4
24. Creating the Settings Page.mp4
16. Adding Win, Loss & Draw Sounds and Haptics..mp4
20. Animating the Winning Line Component.mp4
23. Adding the Functionality for the Result Modal & Games Counter.mp4
21. Styling the Board Component.mp4
6. More Utility Functions.mp4
8. Making our Board Interactive.mp4
18. Creating a Component for Drawing the Winning Line.mp4
9. The Minimax Algorithm.mp4
3. Preparing our Single Player Screen.mp4
13. Adding Maximum Depth to the getBestMove Function for changing difficulty..mp4
10. Recursive Functions.mp4
1. Introduction
3. Source Code.html
1. What are We Going to be Creating (App Demo).srt
2. Before Watching the Course!.srt
2. Before Watching the Course!.mp4
1. What are We Going to be Creating (App Demo).mp4
11. Sending Push Notifications with Expo
12. Writing a Lambda a Function that Handles Expo Tickets (Part. 2).srt
14. Handling Clicking on a Notification & Navigation to the Game.srt
4. Creating a Lambda Function for Storing Expo Tokens.srt
7. Sending Push Notifications to the Invited Player (Part. 1).srt
3. Adding a Model for Expo Tokens in the Database.srt
2. Requesting Permissions & Getting the Expo Push Token.srt
1. Push Notifications Overview.srt
11. Writing a Lambda a Function that Handles Expo Tickets (Part. 1).srt
8. Sending Push Notifications to the Invited Player (Part. 2).srt
10. Storing Expo Tickets in the Database.srt
5. Testing & Integration the addExpoToken Function in our App.srt
13. Clearing the Badge & Displaying Foreground Notifications.srt
9. Removing Tokens that Caused an Error from our Database.srt
6. Removing the Push Token on Logout.srt
15. Setting Up Firebase Cloud Messaging for Android.srt
2.1 Android Channel Options.html
15.1 FCM Expo Docs.html
12. Writing a Lambda a Function that Handles Expo Tickets (Part. 2).mp4
14. Handling Clicking on a Notification & Navigation to the Game.mp4
4. Creating a Lambda Function for Storing Expo Tokens.mp4
7. Sending Push Notifications to the Invited Player (Part. 1).mp4
11. Writing a Lambda a Function that Handles Expo Tickets (Part. 1).mp4
2. Requesting Permissions & Getting the Expo Push Token.mp4
3. Adding a Model for Expo Tokens in the Database.mp4
8. Sending Push Notifications to the Invited Player (Part. 2).mp4
5. Testing & Integration the addExpoToken Function in our App.mp4
10. Storing Expo Tickets in the Database.mp4
13. Clearing the Badge & Displaying Foreground Notifications.mp4
9. Removing Tokens that Caused an Error from our Database.mp4
6. Removing the Push Token on Logout.mp4
1. Push Notifications Overview.mp4
15. Setting Up Firebase Cloud Messaging for Android.mp4
10. Building the Multiplayer Game UI
20. Setting Up Our Multiplayer Game Screen.srt
14. Updating & Animating our Game Items when receiving Updates.srt
21. Fetching an Existing Game or Creating a New Game Based on Navigation Params.srt
4. Querying our Games with Sorting & Pagination.srt
17. Adding and Autofocusing the Search Input.srt
25. Listening to Game Changes & Updating the State in Real-time.srt
9. Loading More Pagination & Pull to Refresh.srt
3. Restricting Multiplayer Screen Access to Logged in Users.srt
23. Updating the Board State After Playing a Move.srt
22. Displaying the Game Board & Playing a Move.srt
26. Adding the Winning Line & Sound Effects.srt
10. Displaying the Opponent's Name & the Turn for each Game.srt
18. Adding the Functionality for Players Search.srt
12. Moving the Game Item into a Separate Component.srt
11. Displaying the Result of Each Game.srt
8. Displaying our Games Using a FlatList.srt
6. Generating Typescript Types for our API Response using Amplify.srt
2. Multiplayer Screen Overview & Boilerplate.srt
15. Adding a Players List Modal for Starting a New Game.srt
13. Listening to Game Updates Using the onUpdateGameById Subscription.srt
27. Styling the Multiplayer Game Screen.srt
7. Storing Games & nextToken in a React State with Proper Typescript Types.srt
16. Creating a Function that Searches for Players By Name or Username.srt
28. Multiplayer Game Header Overview.srt
5. Calling our GraphQL Query in the Multiplayer Home Screen.srt
24. Creating a Function that Handles Error Messages.srt
19. Finalizing our Search Players Modal Styling.srt
1. Ignoring the Amplify Folder when Bundling our JS React Native Code.srt
14. Updating & Animating our Game Items when receiving Updates.mp4
20. Setting Up Our Multiplayer Game Screen.mp4
21. Fetching an Existing Game or Creating a New Game Based on Navigation Params.mp4
9. Loading More Pagination & Pull to Refresh.mp4
25. Listening to Game Changes & Updating the State in Real-time.mp4
26. Adding the Winning Line & Sound Effects.mp4
12. Moving the Game Item into a Separate Component.mp4
18. Adding the Functionality for Players Search.mp4
23. Updating the Board State After Playing a Move.mp4
4. Querying our Games with Sorting & Pagination.mp4
10. Displaying the Opponent's Name & the Turn for each Game.mp4
11. Displaying the Result of Each Game.mp4
3. Restricting Multiplayer Screen Access to Logged in Users.mp4
8. Displaying our Games Using a FlatList.mp4
22. Displaying the Game Board & Playing a Move.mp4
6. Generating Typescript Types for our API Response using Amplify.mp4
15. Adding a Players List Modal for Starting a New Game.mp4
13. Listening to Game Updates Using the onUpdateGameById Subscription.mp4
7. Storing Games & nextToken in a React State with Proper Typescript Types.mp4
27. Styling the Multiplayer Game Screen.mp4
17. Adding and Autofocusing the Search Input.mp4
28. Multiplayer Game Header Overview.mp4
2. Multiplayer Screen Overview & Boilerplate.mp4
16. Creating a Function that Searches for Players By Name or Username.mp4
5. Calling our GraphQL Query in the Multiplayer Home Screen.mp4
19. Finalizing our Search Players Modal Styling.mp4
24. Creating a Function that Handles Error Messages.mp4
1. Ignoring the Amplify Folder when Bundling our JS React Native Code.mp4
5. Bootstrapping our App & Setting Up Navigation
2. Creating a Custom Text Component.srt
4. Setting Up our Navigation.srt
1.1 Expo Google Fonts Directory.html
1.2 Expo Custom Fonts.html
4.1 React Navigation.html
3. Creating a Component for Bootstrapping our App.srt
1. Loading Google Fonts with Expo.srt
2. Creating a Custom Text Component.mp4
4. Setting Up our Navigation.mp4
3. Creating a Component for Bootstrapping our App.mp4
1. Loading Google Fonts with Expo.mp4
2. TypeScript Primer
4.1 TypeScript Handbook.html
3. Interfaces & Types.srt
2. Basic TypeScript Types.srt
4. Generics.srt
1. What is TypeScript.srt
3. Interfaces & Types.mp4
2. Basic TypeScript Types.mp4
4. Generics.mp4
1. What is TypeScript.mp4
3. Getting Started with Expo
1.1 Expo Limitations.html
2.1 Watchman.html
2.2 Git.html
2.3 Node.js.html
3.1 Xcode.html
3.2 iOS Simulator Expo Docs.html
4.1 Android Emulator Expo Docs.html
1. What is Expo.srt
4. Running the App on the Android Emulator.srt
2. Installing Expo & Setting Up a Project.srt
3. Running the App on the iOS Simulator.srt
4. Running the App on the Android Emulator.mp4
2. Installing Expo & Setting Up a Project.mp4
1. What is Expo.mp4
3. Running the App on the iOS Simulator.mp4
4. Setting Up Tooling & Folder Structure
3. Using ESLint to Check for JavaScript Errors.srt
2.1 Prettier Playground.html
3.1 ESLint Rules.html
5.1 ES7 ReactReduxGraphQLReact-Native snippets.html
5. Creating our Folder Structure.srt
2. Installing Prettier to Format our Code.srt
6. Installing and Setting Up a Module Resolver.srt
4. Running our Scripts Before Committing to Git Using Husky & Lint-staged.srt
1. Type-checking our Project with Typescript.srt
3. Using ESLint to Check for JavaScript Errors.mp4
5. Creating our Folder Structure.mp4
6. Installing and Setting Up a Module Resolver.mp4
2. Installing Prettier to Format our Code.mp4
4. Running our Scripts Before Committing to Git Using Husky & Lint-staged.mp4
1. Type-checking our Project with Typescript.mp4
8. User Authentication with Amazon Cognito
4. Creating the Login Functionality.srt
3. Creating a Custom TextInput Component with Ref Forwarding.srt
12. Resending Confirmation Code & Handling Unconfirmed Accounts.srt
11. Account Confirmation UI & Functionality.srt
10. Adding Registration Form UI & Functionality.srt
8. Listening to Authentication Events Using AWS Amplify Hub.srt
7. Refactoring & Using our Auth Context.srt
6. Creating a React Context to Store the Logged-in User.srt
9. Setting Up the Registration Screen.srt
2.1 Link for copying npm install.html
5. Checking for Logged in Users in the App.srt
1. Installing AWS Amplify Client Libraries & Adding the Login Screen.srt
13. Forgot & Reset Password Overview.srt
2. Adding & Styling Text Inputs in the Login Screen.srt
10.1 AuthClass Docs.html
11.1 react-native-otp-input.html
12. Resending Confirmation Code & Handling Unconfirmed Accounts.mp4
11. Account Confirmation UI & Functionality.mp4
4. Creating the Login Functionality.mp4
3. Creating a Custom TextInput Component with Ref Forwarding.mp4
10. Adding Registration Form UI & Functionality.mp4
8. Listening to Authentication Events Using AWS Amplify Hub.mp4
7. Refactoring & Using our Auth Context.mp4
9. Setting Up the Registration Screen.mp4
6. Creating a React Context to Store the Logged-in User.mp4
13. Forgot & Reset Password Overview.mp4
1. Installing AWS Amplify Client Libraries & Adding the Login Screen.mp4
5. Checking for Logged in Users in the App.mp4
2. Adding & Styling Text Inputs in the Login Screen.mp4
12. Monetizing the Game with Google AdMob
1. Monetizing the Game with Google AdMob.srt
1.1 AdMob Expo Docs.html
1. Monetizing the Game with Google AdMob.mp4
7. Introduction to AWS Amplify
1. What is AWS Amplify.srt
3. AWS Identity and Access Management (IAM).srt
5. Adding the API & Auth AWS Services to Our Project.srt
6. Locally Mocking our GraphQL API.srt
2. GraphQL Resources.html
4. Configuring AWS Amplify.srt
3. AWS Identity and Access Management (IAM).mp4
5. Adding the API & Auth AWS Services to Our Project.mp4
1. What is AWS Amplify.mp4
6. Locally Mocking our GraphQL API.mp4
4. Configuring AWS Amplify.mp4
13. Publishing, Building & Deploying to the App Store and Play Store
1. Publishing & Building our App.srt
3. Uploading the App to the Android Play Store.srt
4. Uploading the App to the iOS App Store.srt
2. Adding Permissions for Android in app.json.srt
5. Final Testing on Physical Devices.srt
3.1 First Android Submission.html
2.1 app.json Reference.html
3. Uploading the App to the Android Play Store.mp4
1. Publishing & Building our App.mp4
4. Uploading the App to the iOS App Store.mp4
2. Adding Permissions for Android in app.json.mp4
5. Final Testing on Physical Devices.mp4
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