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Mathematics for Computer Games Development using Unity
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Name:Mathematics for Computer Games Development using Unity
Infohash: 996165C6B1FDE7F84B5C2AB190E3394BB6743893
Total Size: 8.72 GB
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Last Updated: 2024-12-24 04:19:57 (Update Now)
Torrent added: 2020-04-16 17:00:38
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Mathematics for Computer Games Development using Unity (Size: 8.72 GB) (Files: 248)
Mathematics for Computer Games Development using Unity
3. Location
7. Calculating Distance Part 2.mp4
1. Cartesian Coordinates & Points.mp4
2. Plotting Points A Simple Data Structure.mp4
3. Drawing Lines Solution.mp4
4. Graph Line Challenge.mp4
5. Practice Locating 2D Points on a Cartesian Plane.mp4
6. Calculating Distance Part 1.mp4
Source Code
5. DrivableTank2D
__MACOSX
._DrivableTank2D
DrivableTank2D
._DrivableTank2D.unitypackage
DrivableTank2D
DrivableTank2D.unitypackage
7. 2DGameFinal
CameraFollow.cs
ObjectManager.cs
__MACOSX
._CameraFollow.cs
._ObjectManager.cs
._Scripts
Scripts
._Coords.cs
._Draw2DAxis.cs
._Drive.cs
Scripts
Coords.cs
Draw2DAxis.cs
Drive.cs
Subtitles
1. Cartesian Coordinates & Points.vtt
2. Plotting Points A Simple Data Structure.vtt
3. Drawing Lines Solution.vtt
4. Graph Line Challenge.vtt
5. Practice Locating 2D Points on a Cartesian Plane.vtt
6. Calculating Distance Part 1.vtt
7. Calculating Distance Part 2.vtt
ReadMe.txt
Visit Coursedrive.org.url
1. Introduction and Welcome
1. Welcome.mp4
Must Read.txt
Visit Coursedrive.org.url
Notes
Basic Trigonometry.html
FAQs.html
How to Study This Course.html
Subtitles
1. Welcome.vtt
2. Bitwise Operations
1. Bits, Bytes and Binary.mp4
2. Bit Flags & Bitwise Operators.mp4
3. Turning Bit Flags Off.mp4
4. Bit Masks.mp4
5. Bit Mask Challenge Solution.mp4
6. Bit Shifting.mp4
7. Bit Toggling and Unity Specifics.mp4
8. Bitboards.mp4
9. Putting Bitboards Into Practice Part 1.mp4
10. Putting Bitboards Into Practice Part 2.mp4
11. Putting Bitboards Into Practice Part 3.mp4
Notes
Other Bitwise Operation Hacks.html
Source Code
2.1 Textures
charisma.png
Fly.png
Intelligence.png
Invisible.png
magic.png
__MACOSX
._charisma.png
._Fly.png
._Intelligence.png
._Invisible.png
._magic.png
2.2 AttributeSetterStarter
__MACOSX
._AttributeSetterStarter
AttributeSetterStarter
._AttributeSetterStarter.unitypackage
AttributeSetterStarter
AttributeSetterStarter.unitypackage
4. DoorAndKey
DoorAndKey
DoorsAndKeys.unitypackage
5. DoorKeySolution
__MACOSX
._DoorKeySolution
DoorKeySolution
._DoorKeySolution.unitypackage
DoorKeySolution
DoorKeySolution.unitypackage
9. BitboardStarter
__MACOSX
._BitboardStarter
BitboardStarter
._BitboardStarter.unitypackage
BitboardStarter
BitboardStarter.unitypackage
10. SimpleTree.fbx
SimpleTree.fbx
__MACOSX
._SimpleTree.fbx
11. BitBoardsFinal
BitBoards
BitboardsP3.unitypackage
Subtitles
1. Bits, Bytes and Binary.vtt
2. Bit Flags & Bitwise Operators.vtt
3. Turning Bit Flags Off.vtt
4. Bit Masks.vtt
5. Bit Mask Challenge Solution.vtt
6. Bit Shifting.vtt
7. Bit Toggling and Unity Specifics.vtt
8. Bitboards.vtt
9. Putting Bitboards Into Practice Part 1.vtt
10. Putting Bitboards Into Practice Part 2.vtt
11. Putting Bitboards Into Practice Part 3.vtt
4. Vectors
1. Introduction to Vectors Part 1.mp4
2. Introduction to Vectors Part 2.mp4
3. Vectors Moving to a Point.mp4
4. Vector Normal Form.mp4
5. Dot Product.mp4
6. Rotations.mp4
7. Cross Product.mp4
8. 2D LookAt Challenge.mp4
9. Dot Cross Challenge.mp4
10. Challenge Solutions.mp4
11. Recreate Rotate and Translate Challenge Part 1.mp4
12. Recreate Rotate and Translate Challenge Part 2.mp4
13. Moving from 2D to 3D.mp4
14. Exploring Rotation in 3D.mp4
ReadMe.txt
Visit Coursedrive.org.url
Notes
Derivation of Vector Angle Calculation.html
Source Code
1. DrivableTank2D
__MACOSX
._DrivableTank2D
DrivableTank2D
._DrivableTank2D.unitypackage
DrivableTank2D
DrivableTank2D.unitypackage
4. Coords
Coords.cs
7. FinalCodeDotCross
Coords.cs
Drive.cs
HolisticMath.cs
__MACOSX
._Coords.cs
._Drive.cs
._HolisticMath.cs
9.1 2DDistanceDirectionGame
2DDistanceDirectionGame
2DDistanceDirectionGame.unitypackage
__MACOSX
._2DDistanceDirectionGame
2DDistanceDirectionGame
._2DDistanceDirectionGame.unitypackage
9.2 GameAngleFinal
__MACOSX
GameAngleFinal
._2DGameAngleFinal.unitypackage
GameAngleFinal
2DGameAngleFinal.unitypackage
11. PlayerControlledTank
__MACOSX
._PlayerControlledTank
PlayerControlledTank
._PlayerControlledTank.unitypackage
PlayerControlledTank
PlayerControlledTank.unitypackage
12. RotateTranslateSolution
Coords.cs
Drive.cs
HolisticMath.cs
__MACOSX
._Coords.cs
._Drive.cs
._HolisticMath.cs
13. AircraftModels
__MACOSX
._AircraftModels
AircraftModels
._AircraftModelv2018.unitypackage
._AircraftModelv2019.unitypackage
AircraftModels
AircraftModelv2018.unitypackage
AircraftModelv2019.unitypackage
Subtitles
1. Introduction to Vectors Part 1.vtt
2. Introduction to Vectors Part 2.vtt
3. Vectors Moving to a Point.vtt
4. Vector Normal Form.vtt
5. Dot Product.vtt
6. Rotations.vtt
7. Cross Product.vtt
8. 2D LookAt Challenge.vtt
9. Dot Cross Challenge.vtt
10. Challenge Solutions.vtt
11. Recreate Rotate and Translate Challenge Part 1.vtt
12. Recreate Rotate and Translate Challenge Part 2.vtt
13. Moving from 2D to 3D.vtt
14. Exploring Rotation in 3D.vtt
5. Intersections
1. Lines, Line Segments and Rays Part 1.mp4
2. Lines, Line Segments and Rays Part 2.mp4
3. Planes.mp4
4. Another Line Constructor.mp4
5. Intersection of Two Line Segments.mp4
6. Improving Line Intersection.mp4
7. Line-Line Intersection Challenge.mp4
8. Line-Plane Intersections.mp4
9. Line-Plane Intersections, Projections and Reflections.mp4
10. Plane Reflections.mp4
11. Unity Specifics For Intersections.mp4
12. More Unity Specifics Part 1.mp4
13. More Unity Specifics Part 2.mp4
Source Code
7. BallHittingWall
__MACOSX
._BallHittingWall
BallHittingWall
._ballwallhitting.unitypackage
BallHittingWall
ballwallhitting.unitypackage
8. LinePlaneIntersectionScripts
Coords.cs
CreateLines.cs
HolisticMath.cs
Line.cs
Plane.cs
9. BallBounceStarter
__MACOSX
._BallBounceStarter
BallBounceStarter
._BallBounceStarter.unitypackage
BallBounceStarter
BallBounceStarter.unitypackage
12. SheepPackage
__MACOSX
SheepPackage
._SheepPackage.unitypackage
SheepPackage
SheepPackage.unitypackage
Subtitles
1. Lines, Line Segments and Rays Part 1.vtt
2. Lines, Line Segments and Rays Part 2.vtt
3. Planes.vtt
4. Another Line Constructor.vtt
5. Intersection of Two Line Segments.vtt
6. Improving Line Intersection.vtt
7. Line-Line Intersection Challenge.vtt
8. Line-Plane Intersections.vtt
9. Line-Plane Intersections, Projections and Reflections.vtt
10. Plane Reflections.vtt
11. Unity Specifics For Intersections.vtt
12. More Unity Specifics Part 1.vtt
13. More Unity Specifics Part 2.vtt
6. Affine Transformations
1. An Introduction to Matrices.mp4
2. Homogeneous Coordinates.mp4
3. Transformations.mp4
4. Matrices Data Structures and Algorithms Part 1.mp4
5. Matrices Data Structures and Algorithms Part 2.mp4
6. Translation.mp4
7. Scaling.mp4
8. Rotation.mp4
9. Affine Transformations.mp4
10. Shear and Reflect Challenge.mp4
11. Quaternions.mp4
12. Programming Quaternion Rotations.mp4
13. Extracting the Rotation Axis and Angle.mp4
14. Quaternion Rotations.mp4
Source Code
4. MathLib
Coords.cs
HolisticMath.cs
Line.cs
Plane.cs
__MACOSX
._Coords.cs
._HolisticMath.cs
._Line.cs
._Plane.cs
9. FrameMoveStarter
__MACOSX
._FrameMoveStarter
FrameMoveStarter
._FrameMoveStarter.unitypackage
FrameMoveStarter
FrameMoveStarter.unitypackage
11. AircraftModels
__MACOSX
._AircraftModels
AircraftModels
._AircraftModelv2018.unitypackage
._AircraftModelv2019.unitypackage
AircraftModels
AircraftModelv2018.unitypackage
AircraftModelv2019.unitypackage
14. AeroRotate
__MACOSX
._AeroRotate
AeroRotate
._AeroRotateStarter.unitypackage
AeroRotate
AeroRotateStarter.unitypackage
Subtitles
1. An Introduction to Matrices.vtt
2. Homogeneous Coordinates.vtt
3. Transformations.vtt
4. Matrices Data Structures and Algorithms Part 1.vtt
5. Matrices Data Structures and Algorithms Part 2.vtt
6. Translation.vtt
7. Scaling.vtt
8. Rotation.vtt
9. Affine Transformations.vtt
10. Shear and Reflect Challenge.vtt
11. Quaternions.vtt
12. Programming Quaternion Rotations.vtt
13. Extracting the Rotation Axis and Angle.vtt
14. Quaternion Rotations.vtt
7. Final Words
1. Some Final Words from Penny.mp4
2. Where to now.mp4
ReadMe.txt
Visit Coursedrive.org.url
Notes
Final Maths Library Code.html
Source Code
HolisticMaths
Coords.cs
HolisticMath.cs
Line.cs
Matrix.cs
Plane.cs
__MACOSX
._Coords.cs
._HolisticMath.cs
._Line.cs
._Matrix.cs
._Plane.cs
Subtitles
1. Some Final Words from Penny.vtt
2. Where to now.vtt
Visit Coursedrive.org.url
Course Downloaded from coursedrive.org.txt
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