Games
[RePack =nemos=] Grand Theft Auto V - Redux
Torrent info
Name:[RePack =nemos=] Grand Theft Auto V - Redux
Infohash: 364019CAC0733F1D11D7058EBE9063A7D3A97AF4
Total Size: 67.03 GB
Magnet: Magnet Download
Seeds: 0
Leechers: 0
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2025-08-05 23:03:33 (Update Now)
Torrent added: 2017-11-11 10:37:46
Alternatives:[RePack =nemos=] Grand Theft Auto V - Redux Torrents
Torrent Files List
RESHADE OPTIONS (Size: 67.03 GB) (Files: 1570)
RESHADE OPTIONS
1. Redux(original)
ReShade
BasicFX
Textures
bMask.png
dMask.png
sMask.png
uiMask.png
UIMask.h
SplitScreen.h
Magnify.h
Border.h
DisplayDepth.h
Util.h
CustomFX
Textures
CFX_Gr8mmFilm.png
VHS_N1.jpg
CFX_TuningPalette.bmp
CFX_TuningPalette2.bmp
VHS_N2.jpg
VHS_N3.jpg
pov.png
pov1.png
POV_2.png
CFX_ColorLUTDst.png
CFX_vintage.png
CFX_lut.png
ColorLUTOrig.png
CFX_quake.png
CFX_vintage2.png
Gaussian.h
ColorCorrection.h
VHS.h
AdaptiveSharpen.h
TiltShift.h
Grain.h
Paint.h
TuningPalette.h
HSV.h
Deband.h
Gr8mmFilm.h
HQ4X.h
DaltonizeFX.h
Cel.h
YACA.h
Emboss.h
DOSFX.h
TiltShiftDuplicateExample.h
Custom.h
Util.h
GemFX
Textures
dirtOVR.png
dirtOVB.png
GFX_origdirt.png
lensDOV.png
GFX_sprite.png
dirt.png
GFX_origdirt1.png
lensDUV.png
lensDB.png
GFX_dirt.png
lensDB2.png
Bloom.h
AmbientLight.h
MotionFocus.h
AdvMotionBlur.h
MotionBlur.h
Util.h
HeatHazeControle.h
McFX
Textures
mcnoise.png
mcheat.png
mcmask.png
SSAO.h
DOF.h
RBM.h
HeatHaze.h
FishEyeCA.h
Util.h
PersonalFiles
Presets
Default
TheLazyNet
TheLazyFrameworkPreset.cfg
CustomFX.cfg
SweetFX.cfg
McFX.cfg
GemFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
DefaultPreset
TheLazyNet
TheLazyFrameworkPreset.cfg
SweetFX.cfg
CustomFX.cfg
GemFX.cfg
McFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
KeyCodes.h
Global.ini
SweetFX
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Splitscreen.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
Curtain.jpg
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.h
AdvancedCRT.h
LumaSharpen.h
PixelartCRT.h
Util.h
SMAAWrap.h
Bloom.h
CA.h
HDR.h
Shared.h
Transition.h
LensDistortion.h
Cartoon.h
Explosion.h
FXAAWrap.h
PiggyCount.h
SweetFX.cfg
CustomFX.cfg
McFX.cfg
GemFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
10. Filmic (Heavy)
ReShade
Presets
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_Ioxa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
dirtOVR.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
REDUX.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
BilateralFilter.fx
Clarity.fx
HighPassSharp.fx
ChroAb.fx
ColorFilter.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
Ioxa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
2. Deep and Rich
ReShade
Presets
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
tuningpalette.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
3. Dark and Realistic
ReShade
Presets
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
4. Filmic (Light)
ReShade
Presets
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ioxa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
dirtOVR.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
Redux.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
BilateralFilter.fx
Clarity.fx
HighPassSharp.fx
ChroAb.fx
ColorFilter.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
Ioxa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
5. Redux(light)
ReShade
BasicFX
Textures
bMask.png
dMask.png
sMask.png
uiMask.png
UIMask.h
SplitScreen.h
Magnify.h
Border.h
DisplayDepth.h
Util.h
CustomFX
Textures
CFX_Gr8mmFilm.png
VHS_N1.jpg
CFX_TuningPalette.bmp
CFX_TuningPalette2.bmp
VHS_N2.jpg
VHS_N3.jpg
pov.png
pov1.png
POV_2.png
CFX_ColorLUTDst.png
CFX_vintage.png
CFX_lut.png
ColorLUTOrig.png
CFX_quake.png
CFX_vintage2.png
Gaussian.h
ColorCorrection.h
VHS.h
AdaptiveSharpen.h
TiltShift.h
Grain.h
Paint.h
TuningPalette.h
HSV.h
Deband.h
Gr8mmFilm.h
HQ4X.h
DaltonizeFX.h
Cel.h
YACA.h
Emboss.h
DOSFX.h
TiltShiftDuplicateExample.h
Custom.h
Util.h
GemFX
Textures
dirtOVR.png
dirtOVB.png
GFX_origdirt.png
lensDOV.png
GFX_sprite.png
dirt.png
GFX_origdirt1.png
lensDUV.png
lensDB.png
GFX_dirt.png
lensDB2.png
Bloom.h
AmbientLight.h
MotionFocus.h
AdvMotionBlur.h
MotionBlur.h
Util.h
HeatHazeControle.h
McFX
Textures
mcnoise.png
mcheat.png
mcmask.png
SSAO.h
DOF.h
RBM.h
HeatHaze.h
FishEyeCA.h
Util.h
PersonalFiles
Presets
Default
TheLazyNet
TheLazyFrameworkPreset.cfg
CustomFX.cfg
SweetFX.cfg
McFX.cfg
GemFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
DefaultPreset
TheLazyNet
TheLazyFrameworkPreset.cfg
SweetFX.cfg
CustomFX.cfg
GemFX.cfg
McFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
KeyCodes.h
Global.ini
SweetFX
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Splitscreen.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
Curtain.jpg
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.h
AdvancedCRT.h
LumaSharpen.h
PixelartCRT.h
Util.h
SMAAWrap.h
Bloom.h
CA.h
HDR.h
Shared.h
Transition.h
LensDistortion.h
Cartoon.h
Explosion.h
FXAAWrap.h
PiggyCount.h
SweetFX.cfg
CustomFX.cfg
McFX.cfg
GemFX.cfg
BasicFX.cfg
Pipeline.cfg
Common.cfg
d3dcompiler_46e.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
6. Redux Ultra - V1
ReShade
Presets
D&R
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
REDUX.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
7. Redux Ultra - V2
ReShade
Presets
D&R
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
REDUX.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
8. Redux Ultra - V3
ReShade
Presets
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
REDUX.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
9. POV style
ReShade
Presets
D&R
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Default
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Redux
Shaders_by_MartyMcFly.cfg
Shaders_by_CeeJay.cfg
Shaders_by_Ganossa.cfg
Shaders_by_JPulowski.cfg
Shaders_by_Otis.cfg
Shaders_by_IDDQD.cfg
Shaders_by_Ioxa.cfg
Pipeline.cfg
Shaders_by_bacondither.cfg
Shaders_by_Alo81.cfg
Profiles
Default
Global.cfg
Profile.ini
GTA5
Global.cfg
Profile.ini
Shaders
Alo81
Grain.fx
bacondither
AdaptiveSharpen.fx
CeeJay
SharedShader
Dither.h
Curves.h
Nostalgia.h
FilmGrain.h
Vignette.h
Vibrance.h
Bloom.h
Levels.h
ReinhardLinear.h
FilmicPass.h
Border.h
DPX.h
Tonemap.h
Technicolor.h
Sepia.h
Technicolor2.h
LiftGammaGain.h
Monochrome.h
ColorMatrix.h
ColorLUT.h
Textures
SMAA_AreaTex.dds
SMAA_SearchTex.dds
SMAA.h
Fxaa3_11.h
Ascii.fx
AdvancedCRT.fx
LumaSharpen.fx
PixelartCRT.fx
Common.fx
SMAAWrap.fx
Bloom.fx
CA.fx
HDR.fx
Shared.fx
LensDistortion.fx
Cartoon.fx
Explosion.fx
FXAAWrap.fx
PiggyCount.h
DisplayDepth.fx
Ganossa
Textures
dirtOVR.png
dirtOVB.png
Ganossa_origdirt.png
lensDOV.png
Ganossa_Gr8mmFilm.png
Ganossa_sprite.png
dirt.png
lensDUV.png
lensDB.png
Ganossa_dirt.png
lensDB2.png
bMask.png
Ganossa_TuningPalette.bmp
Ganossa_TuningPalette2.bmp
dMask.png
sMask.png
uiMask.png
REDUX.png
Ganossa_ColorLUTDst.png
Ganossa_vintage.png
ColorLUTOrig.png
Ganossa_quake.png
TexDither.png
Ganossa_vintage2.png
Bloom.fx
AmbientLight.fx
UIMask.fx
MotionFocus.fx
TuningPalette.fx
TiltShift.fx
SplitScreen.fx
AdvMotionBlur.fx
MotionBlur.fx
Gr8mmFilm.fx
BrightDetect.fx
HeatHazeControle.fx
TexDither.fx
Magnify.fx
Border.fx
IDDQD
Textures
VHS_N1.jpg
VHS_N2.jpg
VHS_N3.jpg
VHS.fx
DaltonizeFX.fx
DOSFX.fx
Ioxa
Gaussian.fx
JPulowski
Denoise.fx
FineSharp.fx
Paint.fx
Outline.fx
LeiFX.fx
Deband.fx
HQ4X.fx
MartyMcFly
Textures
mcnoise.png
mcheat.png
mcmask.png
mclut.png
SSAO.fx
DOF.fx
ColorCorrection.fx
RBM.fx
HSV.fx
HeatHaze.fx
FishEyeCA.fx
YACA.fx
Emboss.fx
Common.fx
Otis
Textures
GoldenSpirals.png
DepthHaze.fx
GoldenRatio.fx
Emphasize.fx
Common.fx
MouseOverlay.fx
MartyMcFly.undef
CeeJay.undef
Ganossa.undef
JPulowski.undef
Otis.undef
IDDQD.undef
Ioxa.undef
bacondither.undef
Alo81.undef
KeyCodes.h
d3dcompiler_46e.dll
d3d11.dll
dxgi.dll
enblightsprite.fx
ReShade.fx
enbseries.ini
enblocal.ini
README.txt
data2.bin
data1.bin
data3.bin
setup.exe
icon.ico
autorun.inf
tracker
leech seedsTorrent description
Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information, Watch [RePack =nemos=] Grand Theft Auto V - Redux Online Free Full Movies Like 123Movies, Putlockers, Fmovies, Netflix or Download Direct via Magnet Link in Torrent Details.
related torrents
Torrent name
health leech seeds Size








