Other
Lynda - Become a User Experience Designer + Subtitles + Excersice Files
Torrent info
Name:Lynda - Become a User Experience Designer + Subtitles + Excersice Files
Infohash: 7F8D6FA47DA3185085B7836D6620F729C83CBDF1
Total Size: 2.32 GB
Magnet: Magnet Download
Seeds: 0
Leechers: 0
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2026-01-26 15:08:13 (Update Now)
Torrent added: 2016-05-05 19:32:52
Torrent Files List
09.UX Design Tools Photoshop with Justin Putney (Size: 2.32 GB) (Files: 428)
09.UX Design Tools Photoshop with Justin Putney
01. Introduction
02 - About Photoshop and UX.srt
03 - Using the exercise files.srt
01 - Welcome.srt
02 - About Photoshop and UX.mp4
03 - Using the exercise files.mp4
01 - Welcome.mp4
08. Conclusion
01 - Next steps.srt
01 - Next steps.mp4
05. Organizing Content
04 - Challenge- Create a video overlay.srt
05 - Solution- Create a video overlay.srt
01 - Stacking artwork using the Layers panel.srt
03 - Creating layer comps.srt
02 - Using layer folders.srt
04 - Challenge- Create a video overlay.mp4
01 - Stacking artwork using the Layers panel.mp4
05 - Solution- Create a video overlay.mp4
02 - Using layer folders.mp4
03 - Creating layer comps.mp4
06. Creating Reusable Assets
04 - Using free wireframe kits.srt
05 - Creating your own wireframe kit.srt
03 - Saving graphic styles.srt
01 - Creating and saving custom shapes.srt
02 - Grouping and reusing content inside Smart Objects.srt
04 - Using free wireframe kits.mp4
05 - Creating your own wireframe kit.mp4
03 - Saving graphic styles.mp4
01 - Creating and saving custom shapes.mp4
02 - Grouping and reusing content inside Smart Objects.mp4
02. Setting Up Your Files
01 - Creating a new Photoshop document.srt
02 - Using guides.srt
03 - Using the grid.srt
01 - Creating a new Photoshop document.mp4
02 - Using guides.mp4
03 - Using the grid.mp4
03. Creating Shapes
01 - Exploring how pixels can go wrong.srt
02 - Building live shapes using the Rectangle tool.srt
03 - Preserving stroke width using layer effects.srt
01 - Exploring how pixels can go wrong.mp4
02 - Building live shapes using the Rectangle tool.mp4
03 - Preserving stroke width using layer effects.mp4
07. Exporting Artwork
02 - Exporting multiple states.srt
01 - Using the Save for Web dialog.srt
01 - Using the Save for Web dialog.mp4
02 - Exporting multiple states.mp4
04. Working with Text
02 - Adding placeholder text to a wireframe.srt
01 - Adding styles to your text.srt
02 - Adding placeholder text to a wireframe.mp4
01 - Adding styles to your text.mp4
10.UX Design Tools Illustrator with Justin Putney
0 Introduction
01 - Welcome.srt
03 - Using the exercise files.srt
02 - About Illustrator and UX.srt
02 - About Illustrator and UX.mp4
03 - Using the exercise files.mp4
01 - Welcome.mp4
3 Creating Reusable Artwork
05 - Challenge- Nested symbols.srt
06 - Solution- Nested symbols.srt
01 - Designing reusable symbols.srt
04 - Using symbols across multiple documents.srt
03 - Using 9-slice scaling to create responsive symbols.srt
02 - Modifying symbols.srt
05 - Challenge- Nested symbols.mp4
06 - Solution- Nested symbols.mp4
01 - Designing reusable symbols.mp4
04 - Using symbols across multiple documents.mp4
02 - Modifying symbols.mp4
03 - Using 9-slice scaling to create responsive symbols.mp4
7 Conclusion
01 - Next steps.srt
01 - Next steps.mp4
1 Setting Up Your Files
01 - Creating Illustrator documents optimized for your project.srt
02 - Creating and positioning guides.srt
03 - Aligning objects using the grid.srt
01 - Creating Illustrator documents optimized for your project.mp4
02 - Creating and positioning guides.mp4
03 - Aligning objects using the grid.mp4
4 Using Text
02 - Saving and loading styles.srt
03 - Storing styles inside symbol libraries.srt
04 - Adding placeholder text.srt
01 - Creating character and paragraph styles.srt
02 - Saving and loading styles.mp4
03 - Storing styles inside symbol libraries.mp4
04 - Adding placeholder text.mp4
01 - Creating character and paragraph styles.mp4
5 Organizing Content
03 - Using artboards to display application states.srt
01 - Stacking artwork.srt
04 - Using artboards to explore different device layouts.srt
02 - Using the Layers panel to organize content.srt
03 - Using artboards to display application states.mp4
01 - Stacking artwork.mp4
04 - Using artboards to explore different device layouts.mp4
02 - Using the Layers panel to organize content.mp4
6 Exporting Wireframes
01 - Exporting to multipage PDF.srt
02 - Exporting a single page.srt
01 - Exporting to multipage PDF.mp4
02 - Exporting a single page.mp4
2 Creating Shapes
02 - Adjusting the appearance of shapes.srt
01 - Building shapes using the Rectangle and Line Segment tools.srt
02 - Adjusting the appearance of shapes.mp4
01 - Building shapes using the Rectangle and Line Segment tools.mp4
Exercise Files
Chapter 6
06_02
Final
wireframe.gif
Start
wireframe.ai
06_01
Final
wireframe copy.pdf
Start
wireframe.ai
Chapter 3
03_04
final
symbollibrary.ai
scrollbox.ai
sampletemplate.ait
start
scrollbox.ai
03_03
Final
9slice.ai
Start
scrollbox.ai
03_06
final
menu.ai
03_01
Final
scrollbox.ai
03_02
Start
scrollbox.ai
Final
scrollbox.ai
Chapter 4
04_03
Final
stylesymbols.ai
Start
styles.ai
04_02
Start
styles.ai
Chapter 5
05_04
final
wireframe.ai
start
wireframe.ai
05_02
Start
wireframe.ai
Final
wireframe.ai
05_03
Start
wireframe.ai
Final
wireframe.ai
Chapter 2
02_01
Start
wireframe.ai
Chapter 1
01_03
Start
wireframe.ai
01.Planning a Career in User Experience with Cory Lebson
07. Conclusion
01 - Next steps.srt
01 - Next steps.mp4
01. Introduction
01 - Welcome.srt
01 - Welcome.mp4
04. Research Careers
03 - Human factors.srt
02 - Accessibility.srt
01 - User research.srt
03 - Human factors.mp4
02 - Accessibility.mp4
01 - User research.mp4
03. Design Careers
02 - Visual design.srt
03 - Service design.srt
04 - Information architecture.srt
01 - Interaction design.srt
05 - Content writing, information design, and technical communication.srt
02 - Visual design.mp4
03 - Service design.mp4
05 - Content writing, information design, and technical communication.mp4
04 - Information architecture.mp4
01 - Interaction design.mp4
05. Strategy Careers
03 - Customer experience (CX).srt
02 - Content strategy.srt
01 - UX strategy.srt
03 - Customer experience (CX).mp4
02 - Content strategy.mp4
01 - UX strategy.mp4
06. Your UX Career
02 - Resumes and portfolios to tell your story.srt
01 - Working in-house, consulting, and freelancing.srt
04 - Working with recruiters.srt
03 - UX branding and your job search.srt
04 - Working with recruiters.mp4
02 - Resumes and portfolios to tell your story.mp4
03 - UX branding and your job search.mp4
01 - Working in-house, consulting, and freelancing.mp4
02. User Experience Careers
01 - What is UX and where do you start-.srt
03 - UX generalist or specialist-.srt
02 - UX fields- Design, research, and strategy.srt
02 - UX fields- Design, research, and strategy.mp4
01 - What is UX and where do you start-.mp4
03 - UX generalist or specialist-.mp4
08.Learn Sketch The Basics with Chris Converse
Exercice Files
Ch01
placeholder.rtf
photos
lighting.jpg
featured.jpg
lounge.jpg
seating.jpg
01. Introduction
02 - About this course.srt
03 - About the exercise files.srt
01 - Welcome.srt
03 - About the exercise files.mp4
02 - About this course.mp4
01 - Welcome.mp4
06. Conclusion
01 - Where to go from here.srt
01 - Where to go from here.mp4
03. Creating Layouts for Medium Screens
03 - Adjusting the atmosphere section for medium screens.srt
01 - Adjusting the header layout for medium screens.srt
04 - Adjusting the how-to and footer sections for medium screens.srt
02 - Adjusting the main section for medium screens.srt
03 - Adjusting the atmosphere section for medium screens.mp4
01 - Adjusting the header layout for medium screens.mp4
04 - Adjusting the how-to and footer sections for medium screens.mp4
02 - Adjusting the main section for medium screens.mp4
02. Design and Layout
12 - Creating link styles and a footer.srt
07 - Drawing the gear icon.srt
02 - Adding a banner and artwork.srt
04 - Adding hero text and a button.srt
10 - Creating the how-to section.srt
11 - Creating links and a pull quote.srt
08 - Creating 3 columns for the main section.srt
05 - Creating the logo.srt
03 - Adding a navigation bar.srt
01 - Creating pages and artboards.srt
06 - Drawing the star and pin icons.srt
09 - Creating the atmosphere section.srt
07 - Drawing the gear icon.mp4
12 - Creating link styles and a footer.mp4
02 - Adding a banner and artwork.mp4
04 - Adding hero text and a button.mp4
06 - Drawing the star and pin icons.mp4
01 - Creating pages and artboards.mp4
03 - Adding a navigation bar.mp4
08 - Creating 3 columns for the main section.mp4
05 - Creating the logo.mp4
11 - Creating links and a pull quote.mp4
10 - Creating the how-to section.mp4
09 - Creating the atmosphere section.mp4
04. Adapting Your Design to Small Screens
05 - Adjusting the atmosphere section for small screens.srt
03 - Adjusting the banner image and hero content.srt
01 - Preparing the small artboard.srt
04 - Adjusting the main section for small screens.srt
07 - Adjusting the logo and nav for extra small screens.srt
02 - Adjust the navigation and logo area.srt
06 - Adjusting the how-to and footer sections for small screens.srt
08 - Making adjustments across all artboards.srt
05 - Adjusting the atmosphere section for small screens.mp4
03 - Adjusting the banner image and hero content.mp4
01 - Preparing the small artboard.mp4
04 - Adjusting the main section for small screens.mp4
02 - Adjust the navigation and logo area.mp4
07 - Adjusting the logo and nav for extra small screens.mp4
06 - Adjusting the how-to and footer sections for small screens.mp4
08 - Making adjustments across all artboards.mp4
05. Saving and Exporting Assets
01 - Exporting artboards.srt
03 - Exporting assets to SVG.srt
02 - Exporting assets to bitmap formats.srt
01 - Exporting artboards.mp4
02 - Exporting assets to bitmap formats.mp4
03 - Exporting assets to SVG.mp4
02.UX Design Techniques Overview with Chris Nodder
01 - User-Centered Design
02 - Following the data trail.srt
03 - Getting your team onboard.srt
01 - Understanding the benefits of user-centered design.srt
04 - Knowing the alternatives.srt
02 - Following the data trail.mp4
03 - Getting your team onboard.mp4
04 - Knowing the alternatives.mp4
01 - Understanding the benefits of user-centered design.mp4
00 - Introduction
01 - Welcome.srt
01 - Welcome.mp4
02 - Techniques in These Courses
02 - Creating personas.srt
04 - Working with scenarios and storyboards.srt
06 - Implementation planning.srt
03 - Understanding ideation.srt
01 - Analyzing user data.srt
05 - Creating paper prototypes.srt
06 - Implementation planning.mp4
01 - Analyzing user data.mp4
04 - Working with scenarios and storyboards.mp4
02 - Creating personas.mp4
05 - Creating paper prototypes.mp4
03 - Understanding ideation.mp4
03 - Conclusion
01 - Building products with user-centered design.srt
01 - Building products with user-centered design.mp4
04.Foundations of UX Multidevice Design with Brian Thurston Bralczyk
01. Introduction
01 - Welcome.srt
02 - What is multidevice design-.srt
01 - Welcome.mp4
02 - What is multidevice design-.mp4
06. Conclusion
02 - Next steps.srt
01 - Tools for multidevice UX design.srt
02 - Next steps.mp4
01 - Tools for multidevice UX design.mp4
02. Planning Your Multidevice Project
02 - Responsive web vs. native apps.srt
05 - Hybrid apps.srt
08 - Native apps- iOS, Android, or Windows Phone-.srt
01 - Thinking about context.srt
07 - Deciding which device sizes to support with your website.srt
06 - Designing a responsive website.srt
03 - Pros and cons of a responsive web app.srt
04 - Pros and cons of a native app.srt
09 - Setting your plan in motion.srt
05 - Hybrid apps.mp4
02 - Responsive web vs. native apps.mp4
08 - Native apps- iOS, Android, or Windows Phone-.mp4
04 - Pros and cons of a native app.mp4
06 - Designing a responsive website.mp4
01 - Thinking about context.mp4
03 - Pros and cons of a responsive web app.mp4
09 - Setting your plan in motion.mp4
07 - Deciding which device sizes to support with your website.mp4
03. Flexible Content Strategy
01 - What is content strategy-.srt
05 - Delivering content through apps.srt
03 - Content management systems (CMSs).srt
04 - Delivering content across devices.srt
07 - Personalizing content for every context.srt
06 - Flexible architecture and design.srt
02 - Flexible content creation.srt
01 - What is content strategy-.mp4
05 - Delivering content through apps.mp4
04 - Delivering content across devices.mp4
07 - Personalizing content for every context.mp4
03 - Content management systems (CMSs).mp4
06 - Flexible architecture and design.mp4
02 - Flexible content creation.mp4
05. Designing a True Multidevice Experience
04 - Planning your user flow across devices.srt
01 - Using devices together.srt
05 - Designing for an unknown future.srt
02 - Smartphones control the world.srt
03 - Wearing the interface.srt
04 - Planning your user flow across devices.mp4
05 - Designing for an unknown future.mp4
01 - Using devices together.mp4
03 - Wearing the interface.mp4
02 - Smartphones control the world.mp4
04. Designing for Touch
06 - Animation on touch devices.srt
04 - Using touch gestures.srt
05 - Defining an interaction model.srt
03 - Touch-friendly forms.srt
01 - Designing for touch- Fingers and thumbs.srt
02 - How we hold devices.srt
02 - How we hold devices.mp4
01 - Designing for touch- Fingers and thumbs.mp4
03 - Touch-friendly forms.mp4
05 - Defining an interaction model.mp4
04 - Using touch gestures.mp4
06 - Animation on touch devices.mp4
03.Foundations of UX Prototyping with James Williamson
Conclusion
01 - Next steps.srt
01 - Next steps.mp4
0. Introduction
01 - Welcome.srt
01 - Welcome.mp4
2. The Prototyping Processes
08 - Low-fidelity prototypes.srt
10 - High-fidelity prototypes.srt
12 - HTML prototypes.srt
03 - Sketching ideas.srt
01 - Design process overview.srt
05 - Paper prototypes.srt
04 - Understanding prototype fidelity.srt
06 - Paper prototype materials.srt
02 - Scoping projects.srt
13 - Testing and evaluating prototypes.srt
11 - Building high-fidelity prototypes.srt
09 - Building low-fidelity prototypes.srt
07 - Paper prototyping techniques.srt
08 - Low-fidelity prototypes.mp4
10 - High-fidelity prototypes.mp4
12 - HTML prototypes.mp4
05 - Paper prototypes.mp4
01 - Design process overview.mp4
03 - Sketching ideas.mp4
04 - Understanding prototype fidelity.mp4
02 - Scoping projects.mp4
11 - Building high-fidelity prototypes.mp4
13 - Testing and evaluating prototypes.mp4
09 - Building low-fidelity prototypes.mp4
06 - Paper prototype materials.mp4
07 - Paper prototyping techniques.mp4
1. Prototyping Basics
01 - What is a prototype-.srt
02 - How prototyping helps the user experience.srt
04 - Building effective prototypes.srt
03 - Defining prototype goals.srt
01 - What is a prototype-.mp4
02 - How prototyping helps the user experience.mp4
04 - Building effective prototypes.mp4
03 - Defining prototype goals.mp4
3. Tools and Resources
05 - Keynote and PowerPoint resources.srt
06 - Prototyping frameworks.srt
04 - Paper prototyping resources.srt
01 - Choosing the right tool.srt
03 - Online prototyping tools.srt
02 - Common prototyping tools.srt
05 - Keynote and PowerPoint resources.mp4
06 - Prototyping frameworks.mp4
01 - Choosing the right tool.mp4
04 - Paper prototyping resources.mp4
03 - Online prototyping tools.mp4
02 - Common prototyping tools.mp4
05.UX Design Techniques Ideation with Chris Nodder
00 - Introduction
01 - Welcome.srt
01 - Welcome.mp4
01 - Adding Creativity to the User-Centered Design Process
01 - What does ideation mean-.srt
02 - The local maximum problem.srt
03 - The benefits of ideation techniques.srt
01 - What does ideation mean-.mp4
02 - The local maximum problem.mp4
03 - The benefits of ideation techniques.mp4
03 - Conclusion
02 - Next steps- Scenarios and storyboards.srt
01 - Getting creative ensures you don`t miss a great idea.srt
02 - Next steps- Scenarios and storyboards.mp4
01 - Getting creative ensures you don`t miss a great idea.mp4
02 - Ideation Techniques
01 - Brainstorming doesn`t always work.srt
03 - Alternative ideation techniques to try.srt
02 - The design charrette ideation technique.srt
01 - Brainstorming doesn`t always work.mp4
03 - Alternative ideation techniques to try.mp4
02 - The design charrette ideation technique.mp4
06.UX Design Techniques Creating Scenarios and Storyboards with Chris Nodder
04 - Conclusion
01 - Next steps- Prototyping.srt
01 - Next steps- Prototyping.mp4
02 - Creating Scenarios
01 - Prerequisites for scenario creation.srt
03 - Tips for good scenarios.srt
02 - Writing scenarios.srt
01 - Prerequisites for scenario creation.mp4
03 - Tips for good scenarios.mp4
02 - Writing scenarios.mp4
00 - Introduction
01 - Welcome.srt
01 - Welcome.mp4
01 - Scenarios and Storyboards in the User-Centered Design (UCD) Process
01 - What are the uses of scenarios and storyboards-.srt
03 - The benefits of scenarios and storyboards.srt
02 - Where these techniques fit in the UCD process.srt
01 - What are the uses of scenarios and storyboards-.mp4
03 - The benefits of scenarios and storyboards.mp4
02 - Where these techniques fit in the UCD process.mp4
03 - Storyboards to Visualize Scenarios
01 - From scenario to storyboard.srt
02 - Storyboard creation.srt
03 - Tips for good storyboards.srt
01 - From scenario to storyboard.mp4
02 - Storyboard creation.mp4
03 - Tips for good storyboards.mp4
07.UX Design Techniques Paper Prototyping with Chris Nodder
01 - Paper Prototyping in the User-Centered Design (UCD) Process
03 - Where it fits in the UCD process.srt
02 - Benefits of paper prototyping.srt
01 - What is paper prototyping-.srt
01 - What is paper prototyping-.mp4
03 - Where it fits in the UCD process.mp4
02 - Benefits of paper prototyping.mp4
00 - Introduction
01 - Welcome.srt
01 - Welcome.mp4
02 - Creating a Paper Prototype
01 - Building the prototype.srt
03 - Tips to paper prototyping.srt
02 - Materials to use.srt
01 - Building the prototype.mp4
03 - Tips to paper prototyping.mp4
02 - Materials to use.mp4
03 - User Testing a Paper Prototype
01 - Users respond in different ways to paper prototypes.srt
02 - Special considerations for testing paper prototypes.srt
03 - Tips for user testing prototype interfaces.srt
02 - Special considerations for testing paper prototypes.mp4
01 - Users respond in different ways to paper prototypes.mp4
03 - Tips for user testing prototype interfaces.mp4
04 - Conclusion
01 - Next steps.srt
01 - Next steps.mp4
tracker
leech seedsTorrent description
Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information, Watch Lynda - Become a User Experience Designer + Subtitles + Excersice Files Online Free Full Movies Like 123Movies, Putlockers, Fmovies, Netflix or Download Direct via Magnet Link in Torrent Details.
related torrents
Torrent name
health leech seeds Size






